weird
processing
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weird | processing | |
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12 | 456 | |
1,553 | 6,448 | |
- | 0.2% | |
3.1 | 0.0 | |
about 1 year ago | 4 months ago | |
Common Lisp | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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weird
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Ask HN: What weird technical scene are you fond/part of?
I like the drawingbots discord server, and this blog: https://inconvergent.net/#about, also follow #plottertwitter
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Ask HN: Resources to learn generative art programming?
processing.org/ or p5.js are both excellent tools with lots of documented examples to help get going.
I'd also recommend the pen plotter community, which is heavily involved in generative art but also enjoys physically plotting the art with robotic tools. See https://inconvergent.net/ for examples, there are many others.
- New open source project: Common Lisp 3D graphics system
- GitHub - inconvergent/weird: Generative art in Common Lisp
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Hacker News top posts: Dec 13, 2021
Weird: Generative Art in Common Lisp\ (5 comments)
- Weird: Generative Art in Common Lisp
- weird - Generative art in Common Lisp
processing
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Our tools shape our selves
reply
I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
[0] https://processing.org/
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
https://processing.org/
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
https://processing.org/
- Što dati djetetu da uči/radi?
What are some alternatives?
toaruos - A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network stack, etc.
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
weir - (deprecated) A system for making generative systems
manim - A community-maintained Python framework for creating mathematical animations.
kons-9 - Common Lisp 3D Graphics Project
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
aiaiart - Course content and resources for the AIAIART course.
kaboom.js - 💥 JavaScript game library
p5 - p5 is a Python package based on the core ideas of Processing.
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
glibc-abi-tool - A repository that collects glibc .abilist files for every version and a tool to combine them into one dataset.
love - LÖVE is an awesome 2D game framework for Lua.