wefx
musl
| wefx | musl | |
|---|---|---|
| 4 | 17 | |
| 35 | 189 | |
| - | 1.1% | |
| 4.8 | 6.2 | |
| over 1 year ago | 2 months ago | |
| C | C | |
| GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wefx
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Cheerp 3.0: The most advanced C++ compiler for the Web now permissively licensed
I'm particularly curious on what parts cheerp adds to their clang+llvm base. Presumably it's something like the C standard target library for WASM/JS?
For reference, here's examples of what you could do with the baseline clang with wasm (but not JS?) [1] [2] [3], referenced from a similar thread on HN.
[1] https://github.com/ern0/howto-wasm-minimal
[2] https://github.com/robrohan/wefx
[3] https://github.com/PetterS/clang-wasm
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The Tools I Use to Write Books (2018)
I've used a similar pipeline to create "books for code and infrastructure". A/k/a coding in a somewhat literate programming style. Similar to what is described here:
gemini://gemini.robrohan.com/2022-04-23-narrative-programming.md
With output that looks similar to this: https://github.com/robrohan/wefx/blob/main/docs/manual.pdf
Using a github action like this: https://github.com/robrohan/wefx/blob/main/.github/workflows...
(most of the code borrowed from those projects)
You can do it with just plain markdown files and use directories for chapters / organization if you're just going for prose.
I've thought about using the process to try to make open textbooks where you can mix and match chapters, but I don't have any experience in that field.
Anyway, can confirm, it's an incredibly useful process.
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Show HN: How to compile C/C++ for WASM, pure Clang, no libs, no framework
Not trying to steal your thunder, but here is another nostdlib clang -> wasm example with malloc, a few math functions, rand, and writing to a canvas doing animation.
=> https://github.com/robrohan/wefx
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Implementing Cosine in C from Scratch
I haven’t seen this version mentioned in the thread - if you don’t need a lot of precision, here is a simple 4 line version[1] and here’s how it works[2].
Not sure who initially came up with it.
[1] https://github.com/robrohan/wefx/blob/1a918cc2d5ad87402a3830...
[2] https://www.desmos.com/calculator/lo7cf60mjz
musl
- musl/__cos.c at master · ifduyue/musl
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Cosine Implementation in C
well OK, but figure this one out:
https://github.com/ifduyue/musl/blob/master/src/ctype/casema...
How do you regenerate it when the Unicode version changes?
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What are some good C programs I can read through?
musl-libc
- How to create fundamental libraries for my language?
- Regex and gcc versions
- Implementing Cosine in C from Scratch
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How do I find the actual code of C functions?
https://git.musl-libc.org/cgit/musl (musl, another open source implementation, I've heard this one has more readable code)
What are some alternatives?
vectrig - Vectorized approximate trigonometry library optimized for GCC
freebsd-src - The FreeBSD src tree publish-only repository. Experimenting with 'simple' pull requests....
cib - clang running in browser (wasm)
pure-data - Pure Data - a free real-time computer music system
IParse - IParse: an interpreting parser written in C++
v7unix - Version 7 Unix for a POSIX world