web-codecs
WebKit
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web-codecs | WebKit | |
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14 | 151 | |
904 | 7,438 | |
2.8% | 2.8% | |
8.3 | 10.0 | |
9 days ago | 4 days ago | |
HTML | ||
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
web-codecs
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Replacing WebRTC: real-time latency with WebTransport and WebCodecs
Encoding alpha, please! https://github.com/w3c/webcodecs/issues/672
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Real-Time Video Processing with WebCodecs and Streams
From developer.mozilla.org [0]
> WebCodecs API
> The WebCodecs API gives web developers low-level access to the individual frames of a video stream and chunks of audio. It is useful for web applications that require full control over the way media is processed. For example, video or audio editors, and video conferencing.
And from w3c [1]:
> The WebCodecs API allows web applications to encode and decode audio and video
All this looks really promising, I wouldn't have thought that we could use browsers directly to render videos. Maybe Puppeteer could then stream the content of the page it is rendering, for example a three.js animation.
[0] https://developer.mozilla.org/en-US/docs/Web/API/WebCodecs_A...
[1] https://github.com/w3c/webcodecs
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Microsoft Clipchamp
As I understand it, Web Codecs is quite a ways away from being a web standard - it is currently just a draft[1] for a recommendation for a possible future standard.
Just beware of any major API changes or any indication that it might be dropped in its entirety!
[1]:https://w3c.github.io/webcodecs/
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Chrome 94 Beta: WebCodecs, WebGPU, Scheduling, and More
WebCodecs has Mozilla and Microsoft coauthors: https://w3c.github.io/webcodecs/
WebGPU was chartered in 2017, with more Apple people in the initial membership than Mozilla or Google people: https://gpuweb.github.io/admin/cg-charter.html
Google specifically has approached Apple for input about scheduler.postTask(), and they say they've presented the proposal before at a working group that Apple is part of: https://lists.webkit.org/pipermail/webkit-dev/2021-June/0319...
I won't disagree that there's a ton that can be improved about the process, but it seems pretty unsubstantiated to claim that Google is "rushing forwards as fast as possible" given that they've been spending years working on these APIs in public. You can see from the rest of the post that they're running some experiments which they're specifically choosing not to enable by default, though they could.
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Show HN: I made a meme creator that makes around $4k a month
I work for PaperlessPost.com, and for our Flyer product we export mp4s from ffmpeg compiled to WASM, which is similar to ffmpeg.js but optimized for our use case which sounds similar. We have this WebAssembly method working well but iOS 15 (and the other major browsers) now support MediaExporter which might be a better way to go if you have something else to convert these files. This becomes and issue because you can't control the format MediaRecorder is recording to but the management of memory, the image quality, the compression, the performance hit will be more ideal than these other methods. OMGgif is very slow and will produce large files or very bad looking ones. Keep in mind that GIFs limit the colors so something that looks nice on the screen might not look the same after it is saved. The other thing to look out for is the WebCodecs APIs which should be the ultimate way to handle all of this in the future but it is only working in Chrome I think https://github.com/w3c/webcodecs
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Loading Audio in Node JS
While in theory it might be possible to run ffmpeg through emscripten and run it in a web worker (I certainly assume someone has done this), it's not necessarily practical to try and use the same technique from node to transcode audio on the web. The good news is that the w3c has chartered a working group to focus on web codecs. While this is at the time of writing still in early stages, the working group is powering ahead on designing and proposing an API to enable media transcoding on the web, and hopefully that will become available to us in the near future.
- WebCodecs
- What's the deal with the WebCodecs and InsertableStreams APIs?
- WebCodecs is a flexible web API for encoding and decoding audio and video
WebKit
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GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Multiple engineers are working on adding it back: https://github.com/WebKit/WebKit/pulls?q=is%3Apr+is%3Aclosed...
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HTML Streaming and DOM Diffing Algorithm
Since 2023 Chrome announced the View Transition API, and it looks like Safari is also going to support it soon.
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Towards memory safety with ownership checks for C
One heap per type.
Here’s an allocator optimized for that use case.
https://github.com/WebKit/WebKit/blob/main/Source/bmalloc/li...
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Bun, JavaScript, and TCO
To use this in Bun, you’d have to start Bun with the environment variable “BUN_JSC_useDollarVM=1” and then $vm.createBuiltin(mySourceCodeString)
When using this intrinsic, if any of the arguments are incorrect or it cannot otherwise enable it, the entire process will probably crash. In debug builds of JSC it will have a nicer assertion failure but that is not enabled in release builds
Example code: https://github.com/WebKit/WebKit/blob/17351231b4dedb62d81721...
also happy to answer any questions about Bun
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Show HN: Rem: Remember Everything (open source)
Ah, good, let me introduce you to the wonderful world of the Chrome Devtools Protocol! (fka Chrome Remote Debugging Protocol)
I love this API for almost everything browser related. I built my RBI product atop this (BrowserBox: https://dosyago.com), and I think it's a drastically underrated API.
Also, it works out of the box in Edge, Brave, Chromium, and many parts of CRDP are supported by Firefox and Safari^1
1: See for example: https://github.com/WebKit/webkit/tree/main/Source/JavaScript...
- WebGPU now available for testing in Safari Technology Preview
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Disabling iOS Personalized Ads tells kernel to kill daemon every 3 seconds
No, it's unrelated.
https://github.com/WebKit/WebKit/commit/064df1a9f395f8c6e32c...
- Apple's Safari browser is still vulnerable to Spectre attacks
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Replacing WebRTC: real-time latency with WebTransport and WebCodecs
It's being worked on now: https://github.com/WebKit/WebKit/pull/17320
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iLeakage: Browser-Based Timerless Speculative Execution Attacks on Apple Devices
It is different. The cross-site navigation flag is a couple of years old. It was enabled by default for iOS in November 2018 for example https://github.com/WebKit/WebKit/commit/e191fc8c412850cb9fd0...
What are some alternatives?
web-bugs - A place to report bugs on websites.
chromium - The official GitHub mirror of the Chromium source
moq-js - Typescript library for Media over QUIC
otter-browser - Otter Browser aims to recreate the best aspects of the classic Opera (12.x) UI using Qt5
webrtc-rtptransport - Repository for the RTPTransport specification of the WebRTC Working Group
cname-trackers - This repository contains a list of popular CNAME trackers
meyda - Audio feature extraction for JavaScript.
fingerprintjs - Browser fingerprinting library. Accuracy of this version is 40-60%, accuracy of the commercial Fingerprint Identification is 99.5%. V4 of this library is BSL licensed.
standards-positions
gecko-dev - Read-only Git mirror of the Mercurial gecko repositories at https://hg.mozilla.org. How to contribute: https://firefox-source-docs.mozilla.org/contributing/contribution_quickref.html
webrtc-for-the-curious - WebRTC for the Curious: Go beyond the APIs
uBlock-Safari - uBlock Origin - An efficient blocker for Chromium, Firefox, and Safari. Fast and lean.