web-assembly-rust-typescript-template
wasm4
web-assembly-rust-typescript-template | wasm4 | |
---|---|---|
1 | 10 | |
14 | 1,061 | |
- | - | |
0.0 | 8.5 | |
over 1 year ago | 6 days ago | |
TypeScript | TypeScript | |
- | ISC License |
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web-assembly-rust-typescript-template
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WebAssembly + Rust + TypeScript project setup
web-assembly-rust-typescript-template
wasm4
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WASM Instructions
Related:
A fast Pascal (Delphi) WebAssembly interpreter:
https://github.com/marat1961/wasm
WASM-4:
https://github.com/aduros/wasm4
Curated list of awesome things regarding WebAssembly (wasm) ecosystem:
https://github.com/mbasso/awesome-wasm
Also, it would be nice if there was a WASM (soft) CPU for QEMU, which (if it existed!) would go here:
https://github.com/qemu/qemu/tree/master/target
- Build retro games using WebAssembly for a fantasy console
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Zig & Emscripten?
WASM4 seems to be a fantasy console with good docs that can run zig code in the browser, using the wasm target: https://github.com/aduros/wasm4/blob/main/cli/assets/templates/zig/build.zig
- WASM-4 Fantasy Console 2.0 tagged, with new languages Nim, Odin, & Zig
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WASM-4 is a virtual game console for building retro games directly in WebAssembly
About assembly language, pure WAT (WebAssembly's text format) is an option if you're into that. Check out this example source (play)
Hi, could you please file a bug report? https://github.com/aduros/wasm4/issues
Posting here because there's a Rust template but no actual Rust games yet. Could be fun to see one.
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WASM-4 is a virtual game console for building retro games in Rust and other WebAssembly languages
By the way, the memory corruption issue was also recently reported in Go (which uses similar linker flags to Rust) https://github.com/aduros/wasm4/issues/33
What are some alternatives?
blurhash-to-css - Convert a BlurHash to a CSS Object using TypeScript, Rust, and WebAssembly.
quadplay - The quadplay✜ fantasy console
wasup - A zero-dependency, isomorphic library for emitting WebAssembly
wasmtime-go - Go WebAssembly runtime powered by Wasmtime
elara - Work-in-progress educational programming game
javascriptmusic - A.K.A. WebAssembly Music. Live coding music and synthesis in Javascript / AssemblyScript (WebAssembly)
LiveSplitOne - A version of LiveSplit that works on a lot of platforms.
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
BootstrapBlazor - A set of enterprise-class UI components based on Bootstrap and Blazor
Octo - A Chip8 IDE
pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.
loda-rust - Web editor for the LODA language. Also includes my experiments with Abstraction and Reasoning Corpus ARC.