walk
sciter
walk | sciter | |
---|---|---|
6 | 85 | |
6,723 | 2,562 | |
- | 0.0% | |
0.0 | 0.0 | |
4 months ago | 12 months ago | |
Go | C++ | |
GNU General Public License v3.0 or later | - |
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walk
- Confusión en el desarrollo de software
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Stable and native looking GUI tool for Go?
Fyne is just really ugly for me.. I'm trying to learn more about GIO lately (gioui.org) which seems to have a great potential. However you request is very simple: native Windows Gui. And there are few libraries for that: - https://github.com/gonutz/wui - https://github.com/lxn/walk - https://github.com/tadvi/winc - https://github.com/rodrigocfd/windigo
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golang GUI packages
walk https://github.com/lxn/walk
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Golang GUI?
My experience with gui in golang is pretty bad. I took a project which used https://github.com/lxn/walk , and unfortunately the library doesn't have a good documentation. So I had to figure out a whole lot of things by looking into example snippets or via hit and trial. Moreover, it's platform specific. So yeah wasn't a good deal. By the way, if you are thinking of targetting cross-platform then some HTML based GUI library would be much better choice.
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What are some frameworks/libraries lacking from Go?
Look at https://github.com/lxn/walk. While it offers a cgo optimization for the event loop, I don’t believe it’s required.
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
What are some alternatives?
fyne - Cross platform GUI toolkit in Go inspired by Material Design
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
robotgo - RobotGo, Go Native cross-platform RPA and GUI automation @vcaesar
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
ui - Platform-native GUI library for Go.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Gowut - Go Web UI Toolkit - Public Releases and Development
flexboard - React component library for re-sizable sidebars
systray - a cross platfrom Go library to place an icon and menu in the notification area
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
Wails - Create beautiful applications using Go
NanoGUI - Minimalistic GUI library for OpenGL