w64devkit
neovim
w64devkit | neovim | |
---|---|---|
72 | 1,384 | |
2,375 | 76,665 | |
- | 1.3% | |
7.6 | 10.0 | |
13 days ago | 1 day ago | |
C | Vim Script | |
The Unlicense | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
w64devkit
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Mingw VS Code
Try w64devkit https://github.com/skeeto/w64devkit
- Portable C and C++ Development Kit for x64 (and x86) Windows
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Windows XP dedicated image viewer?
Click "View raw" to download. The executable is just ~3kB. If you'd like to try building it yourself, I distribute a Windows XP-friendly, no-installation-required C and C++ toolchain, w64devkit. The 32-bit toolchains are labeled "i686" (on the right under "Releases"). The build command (cc ...) is at the top of the source file.
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Can you help me finish this vDSO Loader + mini-Elf64 Parser?
I bundle my preferred tools together in a standalone compiler toolkit for Windows: w64devkit. Except Git and documentation (see the links in the README), that's essentially everything I need to be productive.
- Assume I'm an idiot - oogabooga LLaMa.cpp??!
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Build a GCC 13 compiler from source for Windows 10/11
I have a Dockerfile here that goes through all the steps bootstrapping a Mingw-w64 toolchain from source: https://github.com/skeeto/w64devkit
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Why is Swift so slow (timeout) in compiling this code?
FWIW, both GNU objcopy and GNU ld (including e.g. the XCOPY-deployable ones from w64devkit[1]) are perfectly capable[2] of turning binary data into MSVC-acceptable COFF files with start and end symbols, while Free Pascal, for example, straight up ships with a bin2obj tool; the MSVC toolset is the outlier here.
[1] https://github.com/skeeto/w64devkit
[2] https://www.devever.net/~hl/incbin
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Generic Binary Tree Delete Function Error
Sounds like an high priority issue to solve first. I distribute a toolchain that doesn't require installation and includes a debugger: w64devkit (see "Releases"). You can pluck out the gdb.exe since it's statically linked and doesn't depend on anything else in the kit.
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I've just finished to upgrade my raycaster game engine, adding multiplayer and more! Written from scratch in C and SDL2. GitHub in the comments :)
This particular case is a Windows program due to Winsock, and I happen to include all the above tools, except SDL2, a small Mingw-w64 distribution, w64devkit. So it doesn't take much!
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WinLibs: Standalone build of GCC and MinGW-w64 for Windows
Similar project providing slightly fewer tools: https://github.com/skeeto/w64devkit
neovim
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Why Neovim is My Text Editor of Choice
As a software engineer, choosing and understanding your text editor is important part of your work, as it impacts your productivity and workflow efficiency. It's like choosing the perfect tool for any trade - you need to know what tool to use and how to use it effectively if you want to excel. For me, I use Neovim as my editor and I have been using it for a little over a year now.
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Let's See Your Terminal
This got me thinking about my recent pivot, my switch to Neovim by way of LazyVim to write most of my code, and using tmux to keep terminal states alive after closing a session.
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Level Up Your Dev Workflow: Conquer Web Development with a Blazing Fast Neovim Setup (Part 1)
Neovim: Make sure you have Neovim installed on your system. You can check the official website for installation instructions: https://neovim.io/ Git: We'll be using Git to clone the LazyVim starter pack. If you don't have Git, you can download it from https://git-scm.com/downloads
- Helix - Front-End Power
- Neovim
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Effective Neovim Setup. A Beginner’s Guide
There are several ways to install Neovim. This wiki provides several guidelines on how to install Neovim.
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Aftermath of switching from VSCode to Neovim
All these thoughts I've shared, I would have them on occasion - but ever since I switched to Linux and Neovim, my curiosity has been through the roof. Switching over to Neovim and Linux was a not so fun weekend of configuration and spending half a day getting my work's local dev environment running on my new OS (which no one has tested development on). But I now have a deeper understanding of the tools I use, and have a text editor configured to be the most optimal for the way I want to use it.
- Neovim is 10 years old today
- Neovide – a simple, no-nonsense, cross-platform GUI for Neovim
- Neovim v0.9.5 Released
What are some alternatives?
llvm-mingw - An LLVM/Clang/LLD based mingw-w64 toolchain
vim9 - An experimental fork of Vim, exploring ways to make Vim script faster and better.
mingw-builds - Scripts for building the 32 and 64-bit MinGW-W64 compilers for Windows
helix - A post-modern modal text editor.
cmake-init - The missing CMake project initializer
neovide - No Nonsense Neovim Client in Rust
xschem - A schematic editor for VLSI/Asic/Analog custom designs, netlist backends for VHDL, Spice and Verilog. The tool is focused on hierarchy and parametric designs, to maximize circuit reuse.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
mingw-builds-binaries - MinGW-W64 compiler binaries
AstroVim - AstroNvim is an aesthetic and feature-rich neovim config that is extensible and easy to use with a great set of plugins [Moved to: https://github.com/AstroNvim/AstroNvim]
SCL_String - Public domain, header-only file to simplify the C programmer's life in their interaction with strings
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.