vue-flow VS nodezator

Compare vue-flow vs nodezator and see what are their differences.

vue-flow

A highly customizable Flowchart component for Vue 3. Features seamless zoom & pan 🔎, additional components like a Minimap 🗺 and utilities to interact with state and graph. (by bcakmakoglu)
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vue-flow nodezator
8 13
2,992 396
- 3.5%
9.8 8.4
7 days ago 7 days ago
TypeScript Python
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vue-flow

Posts with mentions or reviews of vue-flow. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-29.

nodezator

Posts with mentions or reviews of nodezator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • Ask HN: Modern Day Equivalent to HyperCard?
    9 projects | news.ycombinator.com | 1 May 2024
    I really wish Livecode hadn't pulled their opensource/Community Edition (and I'd be very glad for someone to do something with that code).

    Gambas is something I keep wanting to try and seems promising.

    I did one small app w/ Python and TKinter, but it was a dense wall of text/code when I was finished and not something I was interested in revisiting. I keep seeing suggestions that Python w/ QT support is supposed to be quite good.

    One unlikely option is Google's Blockly (which I wish had a stand-alone desktop implementation which would make graphical programs), which has a nifty version implementing OpenSCAD:

    https://www.blockscad3d.com/editor/

    which I've used a fair bit. Moving on from there, there is: https://github.com/derkork/openscad-graph-editor which has the advantage of encompassing the entirety of OpenSCAD. It's also possible to wrap up Python using PythonSCAD.org

    If you're willing to consider other node/line connection systems two promising options are:

    https://ryven.org/

    and

    https://nodezator.com/

    What sort of coding, on what sort of projects do you want to do?

  • Visual Node Graph with ImGui
    18 projects | news.ycombinator.com | 29 Sep 2023
    The problem here is that a fundamental question has not been answered, and as far as I can tell, has not been addressed by any of these visual environments:

    What does an algorithm look like?

    Herman Hesse alluded to this in his novel _The Glass Bead Game_, but despite decades of discussion and work, no one has made a convincing pysical representation of that system.

    I love the concept, and have made some moderately complex attempts, e.g.,:

    https://www.blockscad3d.com/community/projects/1430644

    https://github.com/WillAdams/gcodepreview

    it always devolves to screen size being out-paced by problem complexity --- one gets something of an inkling of this at:

    https://scriptsofanotherdimension.tumblr.com/

    Alternately, one can just break a project down into modules, but then the top-level view becomes the wall of text representation (albeit w/ nice lines or captured into pretty boxes) which one is ostensibly trying to escape.

    I'd love to see someone succeed in this, and I've been using:

    https://github.com/derkork/openscad-graph-editor

    quite a bit, and put a bit of money towards:

    http://nodezator.com/

  • Nodezator v1.4 released! (Python node editor in the public domain)
    3 projects | /r/Python | 3 Sep 2023
    https://nodezator.com (app website, work in progress)
  • Would PyGame work for creating a interactive graph theory graph?
    1 project | /r/pygame | 18 Nov 2022
  • Game prototype (platformer) made with pygame
    2 projects | /r/Python | 12 Sep 2022
    Some of the code (after being refactored/improved) and many of the lessons I gained from my experience developing this prototype can be seen in my most recent and more mature app, nodezator, which uses pygame as well.
  • Scratch Is a Big Deal
    7 projects | news.ycombinator.com | 16 Jul 2022
    I prefer this sort of programming system.

    Mostly these days I do 3D modeling, so I'm using a Blockly version of OpenSCAD:

    https://www.blockscad3d.com/editor/

    but I'd really like to see a nice, stand-alone desktop development environment like to Scratch which isn't encumbered by a sandbox and which is able to write and append to local files and which is easily installed and which runs reliably.

    Crashed and burned on pyFlow, Ryven, GraphSCAD, and a bunch of others.

    Currently hoping that Nodezator (a node programming system based on pygame) will pan out --- it just needs branches and loops for my purposes:

    http://nodezator.com

    In the meanwhile, I'm copying OpenSCAD code out of BlockSCAD and pasting it into RapCAD:

    https://forum.makerforums.info/t/g-code-preview-using-opensc...

  • Matplotlib example nodes available on github (link on comments)
    2 projects | /r/Python | 25 Jun 2022
    Nodezator is out since last weekend! Install instructions on https://github.com/KennedyRichard/nodezator and manual on https://manual.nodezator.com Nodes from matplotlib demonstration available on https://github.com/KennedyRichard/matplotlib_example_node_pack Don't forget to install matplotlib as well to load the nodes properly.
  • After 0.20 is out, what do you still miss in FreeCAD?
    3 projects | /r/FreeCAD | 22 Jun 2022
    I'd like to see one accepted and installed by default and easily used and nicely integrated --- perhaps some other tool should be tried --- I've been working w/ Nodezator: http://nodezator.com/ and it has the advantage of making quite straight-forward Python3 code.
  • Nodezator: Python node editor released to public domain on pypi.org and github
    1 project | /r/pygame | 18 Jun 2022
    Installations instructions and download on this github link.
  • Nodezator: new Python node editor released to public domain on pypi.org and github
    6 projects | /r/Python | 18 Jun 2022
    If you have ideas/suggestions/concerns/constructive criticism you can share your thoughs on https://github.com/KennedyRichard/nodezator/discussions

What are some alternatives?

When comparing vue-flow and nodezator you can also consider the following projects:

Drawflow - Simple flow library 🖥️🖱️

A2plus - Another assembly workbench for FreeCAD, following and extending Hamish's Assembly 2 workbench

leader-line - Draw a leader line in your web page.

scheme-bricks - experimental visual programming in scheme for making rave music, uses fluxus

laravel-vue-i18n - Allows to connect your `Laravel` Framework translation files with `Vue`.

DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies

curved-arrows - Draw S-curved arrows between points or shapes

takeoff

svelte-flow

PyBlox - A python interface for accessing NetsBlox

react-diagrams - a super simple, no-nonsense diagramming library written in react that just works

matplotlib_example_node_pack - Example node pack with nodes using matplotlib