vscode-nim VS pixie

Compare vscode-nim vs pixie and see what are their differences.

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vscode-nim pixie
5 22
179 725
- -
4.1 4.0
about 1 month ago 14 days ago
Nim Nim
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vscode-nim

Posts with mentions or reviews of vscode-nim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-30.
  • NIR: Nim Intermediate Representation
    9 projects | news.ycombinator.com | 30 Sep 2023
    You may fare better hooking VSCode to nimlangserver:

    https://github.com/saem/vscode-nim#nim-lanugage-server-integ...

  • Nimlangserver Announcement
    7 projects | /r/nim | 3 Jul 2022
    nimlangserver is an implementation of Language Server Protocol with the goal to make nim IDE experience more mature. The main difference between nimlangserver and the existing nimlsp is that nimlangserver runs nimsuggest in a separate process and that nimlangserver is using a newly introduced version of nimsuggest v3(see bellow). nimlangserver is currently integrated in VScode via vscode-nim and in Emacs via lsp-mode but adding integraion with other editors should be trivial.
  • what nim needs to grow in popularity
    1 project | /r/nim | 20 Apr 2022
    admittedly the editor support is far away from perfect, but that particular issue just sounds like https://github.com/saem/vscode-nim/issues/80
  • Nim Version 1.6 Released
    37 projects | news.ycombinator.com | 19 Oct 2021
    To all those wondering about IDE support , the actively maintained VSCode extension is :

    https://github.com/saem/vscode-nim

    The default extension suggested by VSCode which have over 43k downloads in un-maintained for Eons and it won't work.

    Here is the link : https://marketplace.visualstudio.com/items?itemName=nimsaem....

    @dom96 can you pin this somewhere on the forum or website ?

  • If you highlight proc definition with bold Nim code is much easier to read
    1 project | /r/nim | 15 Aug 2021
    UPDATE: improved highlighting rules you would get this code highligting more details https://github.com/saem/vscode-nim/issues/49

pixie

Posts with mentions or reviews of pixie. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-01.
  • Nim v2.0 Released
    49 projects | news.ycombinator.com | 1 Aug 2023
    We have written pixie: https://github.com/treeform/pixie . Pixie is a 2D graphics library similar to Cairo and Skia written entirely in Nim. Which I think is a big accomplishment. It even has python bindings: https://pypi.org/project/pixie-python/
  • How can I add graphics to my nim program?
    10 projects | /r/nim | 4 Jun 2023
  • Simple Gamepad Support
    7 projects | /r/nim | 10 May 2023
    I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
  • Why I enjoy using the Nim programming language at Reddit.
    10 projects | /r/RedditEng | 14 Nov 2022
    With Nim, you can continuously optimize and improve the hot spots in your code. For example, in the Pixie graphics library, path filling started with floating point code, switched to floating point SIMD, then to 16-bit integer SIMD. Finally, this SIMD was written for both x86 and ARM.
  • Is Fidget usable for implementation of 3D rendering?
    9 projects | /r/nim | 12 Nov 2022
    The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.
  • Ask HN: What's the best source code you've read?
    46 projects | news.ycombinator.com | 10 Sep 2022
    Perhaps not the "best" source code I've ever read, but libVF.io had some beautiful code for what's generally gnarly system-glue code. The iommu setup code is a good example and inspires me to think that system-glue code doesn't need to be gross or impenetrable: https://github.com/Arc-Compute/LibVF.IO/blob/master/src/libv...

    Another one I've appreciated reading (and learned more about 2d graphics from) is Pixie, a 2d graphics library written in Nim. Here's the implementation of a fair subset of SVG paths: https://github.com/treeform/pixie/blob/master/src/pixie/path...

    And one last one for basic algorithms: https://github.com/nim-lang/Nim/blob/version-1-6/lib/pure/al...

    Of course Knuth's original code is still some of the best classic code. K&R's original C book is a classic.

  • How are Images Compressed? An explanation of JPEG [video]
    1 project | news.ycombinator.com | 27 Jun 2022
    I recently helped work on a new open source JPEG decoder in Nim. (Over here on GitHub: https://github.com/treeform/pixie/blob/master/src/pixie/file...)

    This video was extremely helpful to understand the "why" of all the things the spec was trying to explain. It made a huge difference in us being able to get things working.

    We talk a bit about JPEG and actually writing our decoder in Nim here: https://www.youtube.com/watch?v=vYwD7OynFcg

    Overall, our concluding opinion is that JPEG has some extremely cool and really smart ideas for how to compress images but the binary file format itself has some very painful things in it (progressive and restart markers as a couple examples).

  • Nim: Curated Packages
    7 projects | news.ycombinator.com | 27 May 2022
    I am working on OpenStreetMap renderer in Nim - see https://github.com/severak/lunarender3/ (but work somewhat stalled)

    I needed some language which is:

    - compiled to binaries

    - and really fast

    - has needed libraries (HTTP server, protocol buffers, sqlite and image generation)

    - it's easy to set up

    It was nice experience and Nim simply worked for my needs. People on Nim forum were nice and helped me when I ran into problems. It has nice and usable built-in library and I was really impressed by graphic library pixie - https://github.com/treeform/pixie

    I would use Nim again when I when I will see this application is suited for it (e.g. some command line apps).

  • Building a simple room-based chat application in Nim (using HTMX)
    9 projects | news.ycombinator.com | 17 Dec 2021
    > but not so small that there are no useful libraries written...

    Says the person responsible for a ton of really useful, well-done Nim libraries, such as this amazing Cairo/Skia-like library: https://github.com/treeform/pixie#readme

    Thank you for all the things you've made for Nim!

  • What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
    22 projects | /r/rust | 1 Nov 2021
    A 2d graphics library like Nim’s pixie

What are some alternatives?

When comparing vscode-nim and pixie you can also consider the following projects:

nvim-treesitter - Nvim Treesitter configurations and abstraction layer

tiny-skia - A tiny Skia subset ported to Rust

karax - Karax. Single page applications for Nim.

godot-nim - Nim bindings for Godot Engine

INim - Interactive Nim Shell / REPL / Playground

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

jester - A sinatra-like web framework for Nim.

canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.

norm - A Nim ORM for SQLite and Postgres

nlvm - LLVM-based compiler for the Nim language

langserver - The Nim language server implementation (based on nimsuggest)

raqote - Rust 2D graphics library