void-break
Remake of the game Clock Mage in Godot engine (by Achie72)
gpsx
Godot PSX higher-accuracy shaders (by GithubPrankster)
void-break | gpsx | |
---|---|---|
1 | 1 | |
2 | 27 | |
- | - | |
1.8 | 10.0 | |
over 2 years ago | over 1 year ago | |
GDScript | GDScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
void-break
Posts with mentions or reviews of void-break.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-02.
-
Hacktoberfest 2021, PR #1
So happy, that it i wanted to remake the whole thing in the Godot Game Engine, to expand on it, as i hit a major roadblock in the PICO-8 project, namely tokens. The "engine" has several hard limits on your code (to invoke oldschool programming challanges and feels) and one of them is the infamous 8192 tokens. I struck it several times during the development, cut it back a few times, but decided that a small scope may just be better for the project, and left it after a few little updates, and turned to the Godot remake.
gpsx
Posts with mentions or reviews of gpsx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-28.
What are some alternatives?
When comparing void-break and gpsx you can also consider the following projects:
godot-platformer-2d - 2d Metroidvania-inspired game for the 2019 GDquest Godot Kickstarter course project.
godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.
godot-mrpas - GDScript implementation of Mingos' Restrictive Precise Angle Shadowcasting algorithm
ShaderV - Godot Visual Shader Plugin
clock_mage - A platformer-roguelike entry for the MyLittleRogueLikeJam1
godot-n64-shader-demo - Demo project featuring a collection of N64 style shaders and materials for Godot engine.
InfiniteShooter - A simplistic shooter made with the Godot engine.
godotRetroHorror - godot PSX style horror game (...in progress...). basic template created following the instruction of @devloglogan