vodon-pro
glicol
Our great sponsors
vodon-pro | glicol | |
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17 | 132 | |
78 | 1,988 | |
- | - | |
3.7 | 8.0 | |
10 months ago | 1 day ago | |
TypeScript | Rust | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vodon-pro
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Another "Is Kivy right for me?" post
I'm the author of a free open source video player project called "Vodon Pro", it's written using Electron. You can see the functionality of it here: https://vodon.gg/ (source here: https://github.com/Rodeoclash/vodon-pro)
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Some of my recent updates the the free, opensource VOD review tool Vodon Pro
You know I don't make any money off this right? You can download the entire app for free and the source code for it if you want (https://github.com/Rodeoclash/vodon-pro)
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Ask HN: Who needs help with side projects?
I have a video player designed for esports coaches to do gameplay reviews of matches that their team has played. It has the unique feature that you can synchronise multiple viewpoints from a match together. It's free and open source.
https://github.com/Rodeoclash/vodon-pro
I've built it using Electron as an MVP but I'd like to rebuild the most successful features into a native app using gstreamer as a V2 version at some point.
I'm looking for help with reaching more esports teams that might be interested in using it, graphic design feedback (I've done it myself :/ ) and someone who has knowledge building native apps that I could bounce ideas off.
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Updates to the open source Vodon Pro video review tool
Vodon Pro can be downloaded, for free, from https://github.com/Rodeoclash/vodon-pro
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Looking for esports teams based in Melbourne
[1] https://github.com/Rodeoclash/vodon-pro
- Christchurch esports hubs give young gamers a boost as industry grows in NZ
- Vodon Pro - Open-source, specialized player for eSports video reviews
- Show HN: Open-source, specialised player for esports video reviews
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Framerate of QML vs QTWidgets, Python bindings on windows
I'm using the build of this app to evaluate rebuilding another app I have called Vodon Pro which is a synchronised video player for esports reviews (https://github.com/Rodeoclash/vodon-pro) into QT so the performance is better but also that I can leverage GStreamer using the QT sink here: https://gstreamer.freedesktop.org/documentation/qmlgl/?gi-language=c
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I built some free, open source VOD review software
If you're interested, you can download it here: https://github.com/Rodeoclash/vodon-pro
glicol
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3 years of fulltime Rust game development, and why we're leaving Rust behind
I've worked on Ambient Engine and now on the Bevy engine. I totally agree with these points, very valuable. I only make some comments from my professional (audio) perspective:
We need the highlight author's affirmation of cli. Rust's tui (ratatui) is great. I used it to make Glicol-cli [1]. If you are a Linux user, you are welcome to test the music production of the code.
Speaking of game audio, I actually think rust is perfect for audio. I have also continued to develop Glicol recently, and my recent goal (starting tomorrow) is the bevy_glicol plug-in. I want to solve bevy's audio problem on the browser.
All in all, even though I've had my share of pain with ecs, I still think rust is very valuable for game and app development, maybe not multiplayer AAA, maybe practical apps.
[1] https://github.com/glicol/glicol-cli
[2] https://github.com/chaosprint/glicol
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Show HN: Render audio to HTML canvas using WebGPU
Nice! Great project website styling and demo.
I had a WebGPU scope demo using vanila JS here, but it's not connected to AudioContext at all.
https://stackblitz.com/edit/vitejs-vite-cuc9vs
Still, I had to use the old WebGL solution for https://glicol.org since the WebGPU support seems to be pretty slow at the moment.
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AI-generated sad girl with piano performs the text of the MIT License
Suno is great and I already shared its potential back in v2. I have always believed that the essence of digital music is "organized numbers". I think what needs to be thought about is how to use AI in this process. If you look at the results (numbers) generated, then we are indeed very close. But there is another future I believe: I hope AI can compose music with me, like copilot. This is why I keep working on
https://glicol.org/
and the destination is:
https://github.com/chaosprint/RaveForce
Also want to hear your feedback.
- Strudel: A live coding platform to write dynamic music pieces in the browser
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Velato: A programming language where source code must be a valid MIDI music file
Interesting!
Similar note-based expression can be found on TidalCycles/Strudel. although it's not valid MIDI format anymore, you can use notation like c4, f3, and make them as "pattern". Samples are also supported in the same manner:
https://strudel.cc/
And in my project Glicol, I use only numbers in the seq node. So 60 means middle C. Underscore means rest.
https://glicol.org/
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We were not accepted into Google Summer of Code. So, we started our own
I also applied with Glicol (https://glicol.org/) and got rejected, which is totally understandable. I am basically working this project on my own with almost zero extra funding.
I am currently working on a new website. The old stack is Vite, Svelte and Windi CSS (discontinued unfortunately). So this time maybe Astro + Solid + Tailwind.
And I am also trying to rewrite the whole Rust backend if possible, so there is quite some work to be done.
Let me know on GH or Discord if you are interested.
It's a good chance to try Rust, WASM, DSP, etc.
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My Sixth Year as a Bootstrapped Founder
This is a really informative and inspiring article.
It hasn’t been 6 months (not 6 years) since I quit my full-time job as a Rust developer to start my own business.
As time goes by, I can feel the pressure of mortgage and car loans, and I can also feel the care and pressure of my family.
My original plan was to make an interface for Glicol (https://glicol.org), and to develop relevant hardware with firmware written in rust for school education.
I sent some cold emails to VCs, but most of them got no reply.
I also sent an email to the Norwegian Museum of Science and Technology, offering to perform for children for free, but they didn’t reply for two months. I shamelessly sent it again, and someone finally replied with a rejection.
Only one VC talked to me and thought that I should convince and validate a partner first, and he suggested that I go to an incubator.
Very good advice.
Later I learned that even Norwegian education startups skipped Norway and focused directly on the US market.
People from the incubator also told me that it is impossible for Norwegian schools to accept new things independently.
This is very enlightening to me because most of Glicol's visitors are indeed from the US. And it took me so long to discover this fact.
But if I don’t start, I’ll never get past those six months.
- How Programming Languages Got Their Names
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I picked up LOGO when I was 6 and leant Pascal and C later.
I didn't program for a few years because I wasn't interested in competitions. So I think interest is the most important, otherwise it will be easy to get lost and give up.
Later, I became very interested in programming, mainly because I came into contact with music technology.
I think since your child is interested in game development, it is a good choice to start step by step. For example, starting with threejs. I also recommend learning Rust and Bevy so you learn the underlying layers and ECS.
Last but not least, although it's not related to games dev but I sincerely invite you and your son to try Glicol (https://glicol.org), the project that I am developing.
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I quit my job to work full time on my open source project [Atuin]
I quite my job as well to work on
https://glicol.org
I have a lot of feelings, but I don't have a blog so far. But one of my feelings is that universities should alloc some of their funding to many of these open source projects and open source community should be better managed rather than donation. My plan is to start my own company and work on hardware .
What are some alternatives?
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)
Sonic Pi - Code. Music. Live.
proposals - A home for well-formed proposed incubations for the web platform. All proposals welcome.
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
kaleidosync - A WebGL Spotify visualizer made with Vue, D3, and Three.js.
green-metrics-tool - Measure energy and carbon consumption of software
soundboard - Simple soundboard app with MIDI control
cloud-carbon-footprint - Cloud Carbon Footprint is a tool to estimate energy use (kilowatt-hours) and carbon emissions (metric tons CO2e) from public cloud usage
vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.
typebeat - Keyboard-controlled music sequencer, sampler, and synth