vita2hos
Wiki_MiSTer
vita2hos | Wiki_MiSTer | |
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24 | 15 | |
1,080 | 85 | |
- | - | |
7.2 | 10.0 | |
7 months ago | over 1 year ago | |
C | ||
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vita2hos
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why can't console games be ran natively?
Actually, a few projects are ran natively, like vita2hos (PSVita games on the Switch) and TeknoParrot.
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Ps vita emulation on the switch
Check https://github.com/xerpi/vita2hos . It's still in early stages and can only run simple vita homebrews for now. It is also a translation layer and not an emulator which means it runs natively.
- Switch Hacking Q&A General | Standard Edition
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Introducing Horizon Linux!
https://github.com/xerpi/vita2hos/commits/master huh? 15 days ago latest commits .
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VITA3K (Playstation Vita Emulator) 0.1.5 Update Showcase - 90 Games In-Game
You mean this? https://github.com/xerpi/vita2hos
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Gravity Rush 1/2 should be ported to PC
The project isn’t 3k, which is an emulator, it’s Vita2hos, which has the important distinction of not being an emulator. As insane as it sounds, the games would be ran entirely natively on Switch hardware. I don’t know how the UI would work for it all, and I doubt doing it all through a switch emulator wouldn’t complicate things, but time will tell as the project progresses.
- vita2hos GitHub
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Is there a PS Vita emulator for the Switch?
A guy is working on a way to run vita apps natively on switch. Better than emulator support if he gets it working. https://github.com/xerpi/vita2hos
- Translation layer to play PS Vita games on a Nintendo Switch
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How do PSP games run on Switch?
RTFM
Wiki_MiSTer
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OpenFPGA. The future of video game preservation
I think it's a bit rich to describe this as the 'future of video game preservation'.
The MiSTer project https://github.com/MiSTer-devel/Wiki_MiSTer/wiki more rightfully deserves that title. It's got a huge range of systems (across consoles, arcade and micro computers) and it's all GPL licenced. The base board is a Terasic DE10 Nano which is proprietary but all other hardware required is open source.
The MiSTeX project aims to make MiSTer portable across different FPGA platforms https://github.com/MiSTeX-devel so a DE10 Nano won't be mandatory enabling a new ecosystem of open hardware and commercial for profit solutions.
I take no issue with people wanting to make money in this space. I take great issue with trying to gatekeep system preservation behind a mostly closed system you stamp an 'open' moniker on.
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New!
Go to the source https://github.com/MiSTer-devel/Wiki_MiSTer/wiki that should have all the information you need and also https://misterfpga.org/ and https://discord.gg/4xKVg4XVYn
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Minimig v1.97itx 6MB
Cute, but I don't see the point relative to miSTer.
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How Does an FPGA Work?
The MiSTer project[0] is a wonderful introduction to a practical use case for FPGAs. It uses verilog to describe how the DE10-Nano chip should be set up to resemble various classic computers, arcade machines, and video game consoles. With a single device you can have an Apple II+, Super Street Fighter II Turbo, and a SNES. Currently it supports up to the PlayStation for console cores, which is probably the upper bounds for the DE10-Nano.
The entire project feels perfectly in line with hacker mentality and is exciting to watch grow. There's nothing like playing Super Metroid with an original SNES controller on a CRT at the end of the day.
[0] https://github.com/MiSTer-devel/Wiki_MiSTer/wiki
- straightforward question Regarding direct video
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An argument for a new standalone FPGA-based Amiga aimed at the retro community
I'd advice anyone interested to look at miSTer instead. That is open hardware proper and has a very mature ecosystem of cores, including Amiga.
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I really like the idea of the Amiga 500 Mini. Is it frustrating to side load programs on it? Do the companies frown on you putting roms on it (I can't imagine Mortal Kombat is fretting my Amiga rom)
Consider the miSTer as an open source hardware (in FPGA) alternative (minimig FPGA core).
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Loading games from USB drive connected to my ASUS router with SMB enabled
Have you followed the steps here https://github.com/MiSTer-devel/Wiki_MiSTer/wiki/Samba funily enoough google pointed me here.
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Advice on MiSTer arcade cabinet setup
Here https://github.com/MiSTer-devel/Wiki_MiSTer/wiki and https://misterfpga.org/ I assume you know about these links?
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Introduction to FPGAs
You can find a lot of old computers and game consoles implemented in FPGA here:
- https://github.com/MiSTer-devel/Wiki_MiSTer/wiki/Cores
What are some alternatives?
Vita3K - Experimental PlayStation Vita emulator
icesugar-nano - iCESugar-nano FPGA board (base on iCE40LP1K)
Skyline - Run Nintendo Switch homebrew & games on your Android device!
edalize - An abstraction library for interfacing EDA tools