vita-shader-collection
Collection of vita-shaders (by frangarcj)
vita-cg-glsl-shaders
A collection of shaders that were ported from CG / GLSL to be compliant with the ShaccCg shader compiler. (by doctor-amaton)
vita-shader-collection | vita-cg-glsl-shaders | |
---|---|---|
3 | 5 | |
26 | 23 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | almost 3 years ago | |
C | GLSL | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vita-shader-collection
Posts with mentions or reviews of vita-shader-collection.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-17.
-
Some shaders are just amazing!
The Libretro documentation about Vita does not say anything: https://docs.libretro.com/guides/install-psv/ . A quick research got me these two repos https://github.com/frangarcj/vita-shader-collection and https://github.com/doctor-amaton/vita-cg-glsl-shaders . From what I get is that the Vita only supports CG format and some standard shader are available in that format, but not all. Therefore users ported a few of them.
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Favorite filters for gba on vita?
sorry used retroarch pc for reference but there is a github project to add cg shaders to vita retroarch out of the box there are no shaders on the vita
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Custom made CRT Shader running on retroarch, playing outside with GF 😍
Here's hoping you'll consider porting scale2x or rsn8887's sharp-billinear-simple (cg vertex and fragment / glsl). 🙏
vita-cg-glsl-shaders
Posts with mentions or reviews of vita-cg-glsl-shaders.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-02.
- RetroArch Shaders working on Vita but not on PSTV/VitaTV
-
Retroarch Piglet Edition Quick Guide SNES Speed up/Custom Shaders
Download vita shaders then extract them to your retroarch/shaders (create folder if necessary) https://github.com/doctor-amaton/vita-cg-glsl-shaders
-
Some shaders are just amazing!
The Libretro documentation about Vita does not say anything: https://docs.libretro.com/guides/install-psv/ . A quick research got me these two repos https://github.com/frangarcj/vita-shader-collection and https://github.com/doctor-amaton/vita-cg-glsl-shaders . From what I get is that the Vita only supports CG format and some standard shader are available in that format, but not all. Therefore users ported a few of them.
- Custom made CRT Shader running on retroarch, playing outside with GF 😍
What are some alternatives?
When comparing vita-shader-collection and vita-cg-glsl-shaders you can also consider the following projects:
Sharp-Bilinear-Shaders - sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring
PIB-Configuration-Tool - Installer and Configuration Tool for Pigs in a Blanket