vger
star-charter
vger | star-charter | |
---|---|---|
4 | 1 | |
252 | 334 | |
2.8% | - | |
7.5 | 10.0 | |
4 months ago | over 1 year ago | |
C | C | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vger
-
Drawing with Lua in the Canvas Node in Audulus 1: Hello Rectangle!
You can see the source code for vger here: https://github.com/audulus/vger
-
Vector Graphics on GPU
I did vector graphics using SDFs in this library (https://github.com/audulus/vger). Works pretty well for my uses which are rendering dynamic UIs, not rendering SVGs. But I can still do some pretty gnarly path fills!
star-charter
What are some alternatives?
rui - Declarative Rust UI library
swiss-ephemeris - Haskell bindings to the Swiss Ephemeris C library, bundles some basic ephemeris files.
nanovgXC - Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL
little-sun-gazer - A Raspberry Pi Based Sun Tracker
vger-rs - 2D GPU renderer for dynamic UIs
VEXTREME - VEXTREME - Vectrex Multicart
TrustKit - Easy SSL pinning validation and reporting for iOS, macOS, tvOS and watchOS.
nanovg-zig - A small anti-aliased hardware-accelerated vector graphics library
msdfgen - Multi-channel signed distance field generator
parasol - Vector graphics engine & UI framework for Windows and Linux desktops, supporting SVG
glyphy - GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
iconvg - IconVG is a compact, binary format for simple vector graphics: icons, logos, glyphs and emoji.