vger
iSCSIInitiator
vger | iSCSIInitiator | |
---|---|---|
4 | 1 | |
247 | 541 | |
0.8% | 0.0% | |
7.5 | 1.8 | |
3 months ago | about 1 year ago | |
C | C | |
MIT License | BSD 2-clause "Simplified" License |
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vger
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Drawing with Lua in the Canvas Node in Audulus 1: Hello Rectangle!
You can see the source code for vger here: https://github.com/audulus/vger
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Vector Graphics on GPU
I did vector graphics using SDFs in this library (https://github.com/audulus/vger). Works pretty well for my uses which are rendering dynamic UIs, not rendering SVGs. But I can still do some pretty gnarly path fills!
iSCSIInitiator
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Alternative to iSCSI on MacOS
This has been the way it's been done for years but with the latest OS upgrades, mainly Catalina and BigSur, https://github.com/iscsi-osx/iSCSIInitiator has been facing a lot of issues since it's barely maintained and hasn't been updated in 2 years now. My question is, is there an alternative for using iSCSI entirely to mount those homes onto the Macs or does anyone know of a different iSCSI initiator?
What are some alternatives?
rui - Declarative Rust UI library
itlwm - Intel Wi-Fi Drivers for macOS
nanovgXC - Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL
SheepDog - Distributed Storage System for QEMU
vger-rs - 2D GPU renderer for dynamic UIs
open-source-mac-os-apps - 🚀 Awesome list of open source applications for macOS. https://t.me/s/opensourcemacosapps
TrustKit - Easy SSL pinning validation and reporting for iOS, macOS, tvOS and watchOS.
msdfgen - Multi-channel signed distance field generator
glyphy - GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
contrast_renderer - Contrast is a WebGPU based 2D render engine written in Rust
Fire - 使用Swift实现的Macos五笔输入法
nanovg-repl - Wraps the NanoVG 2D graphics library in a text protocol and a Scheme library.