V7
Wren
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V7 | Wren | |
---|---|---|
1 | 22 | |
1,344 | 5,616 | |
1.0% | 1.7% | |
0.4 | 3.1 | |
over 1 year ago | about 2 months ago | |
C | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
V7
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JavaScript Is Weird
https://github.com/cesanta/v7
Languages are not all equal nor do they all function in the same way, and that's not my opinion.
Javascript syntax itself is one thing, and you can certainly feel free to Javascriptify some C++ libraries and make it all look a certain way for specific tasks, while managing things behind the scenes, up to a point... but there is no getting around the fact that SOMEONE and some languages are needed to implement low level systems functionality.
the power of Cython or the Python C FFI is that it allows you to script/glue modular native code.
You then state "C++14 may have been ratified 7 years ago but it's not the target code your build chain spits out"
no, a C++ COMPILER spits out assembler code that then gets assembled and linked into an executable.
The C++ or C code corresponds directly to a given set of assembler instructions which correspond directly to CPU instructions.
You claim that Python programming of microcontrollers is mainstream, but this is not true nor possible. Python SCRIPTING of code modules (that cannot be written in Python) is certainly one way to assemble a system from pre-built legos.
If you refer to knowing what I'm talking about as gatekeeping and egoism, might I suggest that you insist less forcefully in the correctness of incorrect things you state? we could be done with this spat in short order if YOU would refrain from speaking falsehoods. lies.untrue things.
I look forward to your lisp c compiler. make sure that it's 100% lisp from the bottom up, or I'll consider you're having ceded my point. Consider that the lisp you author in has a garbage collection system that lisp cannot have written originally, nor has any semantics for the underlying memory structures of, but hey, I guess if one is committed to pretending that all languages are equal for all tasks, who am I to question ones self-identification with a given language.
Wren
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Pike Programming Language
Take a look at Wren if you want a similar looking embeddable scripting language. It was created by Bob Nystrom (who now works in Dart). Itβs a lovely language.
[1]: https://wren.io
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Python or Lua for mod support for a game written in C/C++
My first choices would be Wren or Gravity.
- How Do I Create A programming Language In Lua?
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Announcing Hush, a modern shell scripting language
Have you looked at Wren? Being embeddable is a primary use case.
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I want to make 2D games as a hobby. But I've noticed that easy engines like Gamemaker have their own meme little languages. Is there a popular and simple 2D language that uses an actual programming language like Python or something?
I make DOME Engine (https://domeengine.com) which lets you program using the Wren scripting language (https://wren.io)
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Created my first game in Luxe engine - AMA
Luxe uses the Wren scripting language, and has its own APIs on top of that. It also has a graphical editor, and a modular design where people can create modules which you can include in your project to extend the engine's capabilities.
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Open 3D Foundation announces first major release of Open 3D Engine
Take a look at Wren by Bob Nystrom, who also wrote the book Game programming Patterns
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-π- 2021 Day 1 Solutions -π-
I was initially going to do these in Python (and I still am) but someone in Discord got me to give Wren (https://wren.io/) a try. Here's my solution for both parts: import "io" for File
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What's a good open source project for learning about programming languages?
And as a follow-up to this, the wonderful Wren, which has some neat extensions to the work done in Crafting Interpreters.
- Wren is a small, fast, class-based concurrent scripting language
What are some alternatives?
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
LuaJIT - Mirror of the LuaJIT git repository
ChaiScript - Embedded Scripting Language Designed for C++
V8 - The official mirror of the V8 Git repository
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
ChakraCore - ChakraCore is an open source Javascript engine with a C API. [Moved to: https://github.com/chakra-core/ChakraCore]
dart-embedding-example
q3vm - Q3VM - Single file (vm.c) bytecode virtual machine/interpreter for C-language input