unity-ml-agents-turret-defense VS RoboLeague

Compare unity-ml-agents-turret-defense vs RoboLeague and see what are their differences.

unity-ml-agents-turret-defense

A reinforcement learning agent playing as the turret, where its goal is to allow ten friendly units to enter the base, and loses if an enemy unit has entered the base or if two friendly units were shot. (by jinglescode)

RoboLeague

A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting. (by roboserg)
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unity-ml-agents-turret-defense RoboLeague
3 11
13 297
- -
0.0 0.0
over 3 years ago over 3 years ago
TeX C#
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-ml-agents-turret-defense

Posts with mentions or reviews of unity-ml-agents-turret-defense. We have used some of these posts to build our list of alternatives and similar projects.

RoboLeague

Posts with mentions or reviews of RoboLeague. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-27.

What are some alternatives?

When comparing unity-ml-agents-turret-defense and RoboLeague you can also consider the following projects:

Ray - Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.

RLBot - A framework that allows people to write their own Rocket League bots.