umka-lang
zvm
umka-lang | zvm | |
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19 | 3 | |
968 | 274 | |
- | - | |
8.7 | 9.4 | |
17 days ago | 11 days ago | |
C | Go | |
BSD 2-clause "Simplified" License | MIT License |
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umka-lang
- VDrift: Cross-Platform Driving Simulation
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Buzz: A lightweight statically typed scripting language
I'm a fan or Umka. It is inspired by Go and can be embedded into C programs.
https://github.com/vtereshkov/umka-lang
- The Umka scripting language released: Now with closures, type switch statements and faster strings
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Closures in Umka
My scripting language Umka now supports closures. This is not merely a matter of fashion, but the requirement of the Tophat game engine that heavily relies on callbacks, particularly for inter-module communication via signals.
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Umka 1.0 released. It's now the scripting language in the Tophat game framework
After three years of development, I released Umka 1.0, a statically typed scripting language designed for embedding into C/C++ host applications. Its syntax and some key features were inspired by Go. However, Umka doesn't rely on the Go ecosystem and only needs the C standard library to run.
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Umka: A statically typed embeddable scripting language
Yaegi needs to be embedded in another golang program. It’s a golang module to evaluate golang. Which is cool, but different from what Umka seems to be.
Umka is a scripting language with syntax inspired by golang. A language with its own vm that you can embed anywhere, exsmple: https://github.com/vtereshkov/umka-lang/blob/master/examples....
Yaegi and Umka are two different things.
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UmPlot: A visualization tool for the Umka language
UmPlot 0.1 has been released. It is an easy-to-use cross-platform plotting library for the Umka language. It is based on raylib and distributed as an Umka Module Implementation (UMI) file, i. e. a language extension shared library with an Umka interface.
- Show HN: Umka – A scripting language with native support for C data types
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Closures without closures in Umka
Some people who tried to use the Umka scripting language were frustrated by the absence of closures. This feature is under development and not yet released. However, you can easily simulate closures with the good old structures, methods and interfaces. This simple truth sometimes comes as a surprise to the users.
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Umka: what additional features do you expect from an embeddable scripting language?
I have been developing the statically typed scripting language Umka for more than a year. Now it is stable enough to serve as the basis for various projects: a 2D game engine, a VDrift-based framework for exercising with the car autopilot logic, and a proprietary tractor dynamics simulator.
zvm
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Buzz: A lightweight statically typed scripting language
ZVM (https://github.com/tristanisham/zvm) is a good alternative to keep uptodate with Zig nightly versions and also quickly switch to a stable version when needed.
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Learning Zig
I tried out zvm (Zig Version Manger) on my Mac laptop earlier today, seems to work even if it’s not super polished:
https://github.com/tristanisham/zvm
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Goodbye to the C++ Implementation of Zig
If you’re interested in trying Zig out and want an easy way to update/use multiple versions I’ve been working on a Zig Version Manager for the past few weeks.
It works on Windows, Mac, Linux, a smattering of BSD’s and Plan 9. Arm and x86.
https://github.com/tristanisham/zvm
What are some alternatives?
gravity - Gravity Programming Language
nix-zig-stdenv - cross-compile nixpkgs with zig
jstar - A lightweight embeddable scripting language
alg - Algebra for Zig
felix - The Felix Programming Language
cargo-bisect-rustc - Bisects rustc, either nightlies or CI artifacts
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
camlboot - Experiment on how to bootstrap the OCaml compiler
yaegi - Yaegi is Another Elegant Go Interpreter
Scoop - A command-line installer for Windows.
umplot - UmPlot: A plotting library for Umka
Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!