ultimate-question
alien
ultimate-question | alien | |
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12 | 56 | |
11 | 3,365 | |
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5.5 | 9.8 | |
12 months ago | 7 days ago | |
CSS | C++ | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
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ultimate-question
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Mirror Telegram channel
Buddha-Darwinism aka Applying Universal Darwinism to evaluation of Terminal values: https://github.com/kiwi0fruit/ultimate-question/blob/master/articles/dxb.md
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[Offtopic] Anattā (non-self) from Buddhism is a predecessor of the epistemic part of the Buddha-Darwinism
Though getting non-self in the Buddha-Darwinism from quasi-immortality leads to drastically different morals than Buddhism ones (which doesn't use quasi-immortality).
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Modern sciense ontology is a Last Thursdayism implicitly
Especially multiverse paired with anthropic principle suffers from this. It happens because of the lack of solid novelty emergence mechanics. Attempts to fix it give us ad hock patches to not get Boltzmann brain variant as the most probable sentient life.
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Applying Universal Darwinism to evaluation of Terminal values
The Applying Universal Darwinism to evaluation of Terminal values article. Another title is Buddha-Darwinism on objective meaning of life separated from subjective meaning of life (Cosmogonic myth from Darwinian natural selection, Quasi-immortality, Free will, Buddhism-like illusion of “Self”).
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Evaluating terminal values
P.S. Basically, that post was a recap of a part of the more poetic and “old school” article that I've written: Applying Universal Darwinism to evaluation of Terminal values. The article doesn't add anything important to the question of this post but mostly stretches Universal Darwinism in other direstions instead.
- Buddha-Darwinism on objective meaning of life separated from subjective meaning of life (Cosmogonic myth from Darwinian natural selection, Quasi-immortality, Free will, Buddhism-like illusion of “Self”)
- Wutbot on "Meaning, Myth, Self": [r/philosophy] Darwin-Buddhism on objective meaning of life separated from subjective meaning of life (Cosmogonic myth of Darwinian natural selection, Quasi-immortality, Free will, Buddhism-like illusion of “Self”)
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Darwin-Buddhism on objective meaning of life separated from subjective meaning of life (Cosmogonic myth of Darwinian natural selection, Quasi-immortality, Free will, Buddhism-like illusion of “Self”)
Text of the article: https://github.com/kiwi0fruit/ultimate-question/blob/master/articles/dxb.md
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On promoting a math research task via philosophy (the task is “Open-ended natural selection of interacting code-data-dual algorithms as a property analogous to Turing completeness”)
And here is a promotional article: Darwin-Buddhism on objective meaning of life separated from subjective meaning of life (Cosmogonic myth of Darwinian natural selection, Quasi-immortality, Free will, Buddhism-like illusion of “Self”).
alien
- Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)
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Alien v4.0 (Simulation)
Just discovered this artificial life simulation tool and it looks so beautiful.
It's also Open Source: https://github.com/chrxh/alien
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Real-time AL simulation of self-replicating organisms performed on a GPU (github link in comment)
The project is open-source and can be found here: https://github.com/chrxh/alien
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My tiny little spiders can now self-replicate. Terrifying and beautiful...
Source code and installer of the simulator: https://github.com/chrxh/alien
- Evolving creatures in a world with barriers
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Are there any cool cellular automata I can play around with?
artificial life environment (alien-project.org) is worth checking out
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Beta of version 4.0
the latest beta of ALIEN version 4.0 can be downloaded (or compiled) from https://github.com/chrxh/alien. It contains the following major changes:
- Alien – Explore worlds of artificial life
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How to proceed with 2d graphics?
I am not completely against the idea of getting into 3d graphics but maybe after I finish making some stuff I am interested in. For reference when I say 2d graphics I mean something which would look like this.
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Latest alpha of version 4 (download link in the description)
Here you find a Windows build of the version4 branch: https://alien-project.org/files/alien-v4-alpha6.zip (based on https://github.com/chrxh/alien/tree/version4).
What are some alternatives?
Thrive - The main repository for the development of the evolution game Thrive.
The-Powder-Toy - Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
VulkanAutomata - Cellular Automata GPU Renderer using the Vulkan API
agentpy - AgentPy is an open-source framework for the development and analysis of agent-based models in Python.
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
webots - Webots Robot Simulator
seagull - A Python Library for Conway's Game of Life
Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Grautamaton - General Relativity, Special Relativity, and Quantum Mechanics reproduced as a Hexagonal Cellular Automata using WebGL 2.0 Compute Vertex and Fragment Shaders
raylib - A simple and easy-to-use library to enjoy videogames programming
compute-shaders - Learning compute shaders in public, in Godot 4