udpsocket
udp-replicator
udpsocket | udp-replicator | |
---|---|---|
1 | 1 | |
6 | 43 | |
- | - | |
0.0 | 10.0 | |
about 2 years ago | about 2 years ago | |
Go | Go | |
MIT License | MIT License |
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udpsocket
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Need for help to security check
I'm working on my personal project, a mini MMO game. I wrote the game server with Go & tried to write a package to manage the UDP connections & the client-server encryption by a mimic of DTLS. I published the codes & the documents on a Github repo (https://github.com/theredrad/udpsocket).
udp-replicator
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real-time analytics / traffic capture on MX204
If you need to split your existing netflow stream between FastNetMon and nfdump, try UDP replicator. This will take an inbound UDP flow and forward it to N destinations. Alternatively, create a subnet for your flow receivers on your network somewhere, set the destination of your netflow traffic to the broadcast address of the subnet, and place your collectors like nfdump and FastNetMon inside that. (Note: not all software supports receiving netflow data sent to the broadcast.)
What are some alternatives?
hansip - Group file sharing using End-to-End Encryption
nfdump - Netflow processing tools
zinx - A lightweight concurrent server framework based on Golang.
gost - GO Simple Tunnel - a simple tunnel written in golang
bloom-legacy-e2ee - End-to-end encrypted Notes, Files, Calendar, Contacts... for Android, IOS, Linux & MacOS
akvorado - Flow collector, enricher and visualizer
wormhole-william-mobile - End-to-end encrypted file transfer for Android and iOS. A Magic Wormhole Mobile client.
dtlspipe - Generic DTLS wrapper for UDP sessions
agones - Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
wormhole-william - End-to-end encrypted file transfer. A magic wormhole CLI and API in Go (golang).
dtls - DTLS 1.2 Server/Client implementation for Go