txiki.js
A tiny JavaScript runtime (by saghul)
elk
A low footprint JavaScript engine for embedded systems (by cesanta)
txiki.js | elk | |
---|---|---|
8 | 13 | |
2,337 | 1,587 | |
- | 0.4% | |
9.1 | 2.2 | |
9 days ago | 2 months ago | |
C | C | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
txiki.js
Posts with mentions or reviews of txiki.js.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
-
A list of JavaScript engines, runtimes, interpreters
txiki.js
-
JavaScript Standard Input/Output: Unspecified
// https://github.com/denoland/deno/discussions/17236#discussioncomment-4566134 // https://github.com/saghul/txiki.js/blob/master/src/js/core/tjs/eval-stdin.js async function readFullAsync(length, buffer = new Uint8Array(65536)) { const data = []; while (data.length < length) { const input = await open("/dev/stdin"); let { bytesRead } = await input.read({ buffer }); await input.close(); if (bytesRead === 0) { break; } data.push(...buffer.subarray(0, bytesRead)); } return new Uint8Array(data); }
- Node.js fetch() vs. Deno fetch(): Implementation details...
-
How to compile serveTls for import into QuickJS?
I've only dabbled with the shared libraries once, with the help of the owner of the lnked repository. I wound up solving the issue adjusting the code I was working on https://github.com/saghul/txiki.js/issues/294.
-
C++ to C string concatenation
I have written the same code in C++ https://github.com/guest271314/captureSystemAudio/blob/master/native_messaging/capture_system_audio/capture_system_audio.cpp, Python https://github.com/guest271314/captureSystemAudio/blob/master/native_messaging/capture_system_audio/capture_system_audio.py, and QuickJS (C source code) https://github.com/saghul/txiki.js/issues/294. QuickJS is the only implementation that winds up clipping the end of real-time audio capture.
-
QuickJS JavaScript Engine – Fabrice Bellard
QuickJS is awesome, simple to use and very easy to integrate.
Over the past few years I slowly built a small JS runtime using QuickJS as the engine and libuv as the platform layer, amongst other things, in case anyone wants to take a look: https://github.com/saghul/txiki.js
- GitHub - saghul/txiki.js: The tiny JavaScript runtime built with QuickJS, libuv
- GitHub - saghul/txiki.js: The tiny JavaScript runtime built with QuickJS, libuv and ❤️
elk
Posts with mentions or reviews of elk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
-
A list of JavaScript engines, runtimes, interpreters
elk
-
It’s JavaScript all the way down
about 20KB on flash/disk, about 100 bytes RAM for core VM ELK JS Engine
- Is it possible to run NodeJS on Palm OS (5)?
-
Hacker News top posts: Sep 24, 2021
Elk: A low footprint JavaScript engine for embedded systems\ (71 comments)
- Elk: A low footprint JavaScript engine for embedded systems
- GitHub - cesanta/elk: A low footprint JavaScript engine for embedded systems
- cesanta/elk: A low footprint JavaScript engine for embedded systems