twind
deno
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twind | deno | |
---|---|---|
30 | 448 | |
3,686 | 92,907 | |
0.6% | 0.5% | |
8.3 | 9.9 | |
6 days ago | 2 days ago | |
JavaScript | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
twind
- Twind – Tailwind without build step
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Why We're Breaking Up with CSS-in-JS
I think TW syntax is great as a CSS shorthand. I think it can be a great tool for making highly descriptive styles in a far more succinct fashion. I think if you you use Twind compiler and you store TW syntax outside of your templates/JSX and you just compile it down to descriptive class names, that's a great use of Tailwind. Then you get the advantage of meaningful names applied to elements in the template, and if you need to refactor/fix a style, then you can find it much easier. It also makes it a lot more dynamic, which standard Tailwind which can be a PITA to make dynamic (e.g. for dynamic behavior in Twind, you can have functions that generate TW style strings and use interpolated strings without having to worry about if the build-time TW compiler understands all the possibilities).
- Por que usar Deno Fresh como framework web?
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What programming languages do you use the most?
But at least you like something. And I get why people like Tailwind, but I end up finding it constricting for behavior that results in dynamic styles. But I've tried Twind which is a runtime TW compiler and it fixes most of my complaints and it has the same SSR-ability like Stitches & Emotion.
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Why CSS-in-JS?
The CSS-in-JS library solves problems of global nature of CSS and of specificity by providing scoping in a unique class-name. It has some cost attached to it i.e run-time which is being solved by order libs vanilla-extract-css. I'm a big fan of tailwind and I honestly believe it is enough for your project. If you also need dynamic styles then CSS-in-JS is better over tailwind, though there are solutions like twind which provide a flavor of tailwind with the CSS-in-JS approach they do have all cons of any CSS-in- JS libraries. I'm very excited about styles by Facebook and waiting for the day it will be open-sourced or CSS itself evolves to me provide scoping and be more modular, until that day comes I'm betting on CSS-in-JS with stitches and vanilla-extract-css.
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Styling in Fresh
what framwork are you coming from? i honestly wouldn’t try fresh unless you are using tailwind - bootstrap components are jsx based, and fresh is based off islands architecture which would make integrating the two trickier since youd have to route through deno + the preact compat lib. if you really want to do it, read into this. that being said, tailwind is a very powerful tool. i use it daily in nearly every element on front end, and as someone who likes avoiding design as much as possible ive found tailwind (and twind) are extremely pleasant to work with since it’s mostly class/keyword based styling as opposed to css / sass / scss styling
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Looking to compile tailwind from a string if it detects any tailwindcss classes in it
I want to do something similar with Remix to make a separate stylesheet per route with content coming from a CMS like WordPress. I’ve had my eye on Twind once they add compatibility with v3 and all the JIT stuff. https://twind.dev/
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A quick review of the Fresh web framework
When initializing a new project, Fresh will also ask if you want to use Twind, which is a Tailwind-to-JS library. If you choose this option, then you will have the power of Tailwind without creating a config file or using PostCSS, which I thought is pretty cool.
- Twind: The smallest, fastest, most feature complete tailwind-in-JS solution
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tailwind: no simple way to get started
Try https://twind.dev/
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
Tailwind CSS - A utility-first CSS framework for rapid UI development.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
twin.macro - 🦹♂️ Twin blends the magic of Tailwind with the flexibility of css-in-js (emotion, styled-components, solid-styled-components, stitches and goober) at build time.
typescript-language-server - TypeScript & JavaScript Language Server
stitches - [Not Actively Maintained] CSS-in-JS with near-zero runtime, SSR, multi-variant support, and a best-in-class developer experience.
pnpm - Fast, disk space efficient package manager
windicss - Next generation utility-first CSS framework.
esbuild - An extremely fast bundler for the web
Bit - A build system for development of composable software.
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
tailwindcss-intellisense - Intelligent Tailwind CSS tooling for Visual Studio Code
Koa - Expressive middleware for node.js using ES2017 async functions