twilightforest
minecolonies
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twilightforest | minecolonies | |
---|---|---|
11 | 16 | |
623 | 570 | |
1.1% | 1.4% | |
9.8 | 9.6 | |
about 3 hours ago | 6 days ago | |
Java | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
twilightforest
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Minecraft Modding Help
Looking at the source for twilight forest. They use a noise function to generate a variant based on the position.
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Valheim devs clarify stance on modding including a clear no to paid mods
For Minecraft Java edition (again personally I don't play it so I had to Google a large mod) one of the most downloaded mods I could find (twighlight forest) - https://github.com/TeamTwilight/twilightforest
- Errors in currently selected datapacks prevented the world from loading.
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(1.16.5) How to get JER to register my custom mob drops?
I used a custom loot table by using a datapack that's constantly loaded by Open Loader. Here's the original loot table, which JER seems to be referencing for some reason, and here's my edited version, which JER should be referencing.
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I couldn't find a dedicated subserver for the Twilight Forest, so I'm posting this here; Hydra is missing head but hitboxes are still there. The Naga is suffering the same fate, but with a missing body instead of a head. I'm playing Valhelsia, and my pc is low-end. Any idea what's going on?
Issue Tracker: https://github.com/TeamTwilight/twilightforest/issues Discord: https://discord.gg/6v3z26B
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I don’t know what I’m doing wrong for the twilight forest. It says it’s in the mid pack so why isn’t itbworking
Here's a link to the files in the source with all of the default Portal-valid blocks: https://github.com/TeamTwilight/twilightforest/tree/1.16.x/src/generated/resources/data/twilightforest/tags/blocks/portal
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Resource Pack Helps!
they are compiled as a jar file. For example, the source code for the twlight forest mod is open source on GitHub. So the assets folder would be in here: https://github.com/TeamTwilight/twilightforest/tree/1.17.x/src/main/resources/assets
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Where can I find the Twilight Forest textures
Easiest palce to find them would be in the git repo, should be in one of the subfolders here
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Is Twilight Forest project abondoned?
On the contrary, last 3 months was a huge rush in the project, watch yourself: https://github.com/TeamTwilight/twilightforest/graphs/contributors
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Real pain.
it's being updated for 1.16 but it's taking a bit https://github.com/TeamTwilight/twilightforest
minecolonies
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Does anyone know if theres a way I can edit the game files to remove the research limitations?
vanilla researches
- Base builder with city like management and survival aspects
- I built 576 Japanese houses!
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This happy fellow just helped himself to 25 loaves of bread from the automatic villager feeding system. Same time tomorrow, my chap?
I feel like this mod would be up this subreddit's alley.
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Games for designing castles?
Check out the Minecraft mod Mine Colonies. You build your own colony which attracts villager npc's. You can assign them roles like carpenter, cook, guard,etc. You designate where they should build and supply them with food and materials and they will build it. Slowly working towards one big colony.
- Looking for games with tons of crafting
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Are there any First-Person Kingdom Building games?
Millenaire is the one that comes to mind for me. Either that or MineColonies.
- First person settlement survival games
- Looking for VA's for Open Source Project - Minecolonies
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Builders dont want my clock!
Go to the homepage, at the bottom are two links. One for Patreon and one for Discord.
What are some alternatives?
XRay-Mod - Minecraft Forge based XRay mod designed to aid players who don't like the ore searching process.
AncientWarfare2 - Ancient Warfare Mod for Minecraft 1.12.x
The-Aether - The original "The Aether" mod, rewritten and ported to modern Minecraft versions.
FarmersDelight - [Forge] A lightweight farming expansion for Minecraft.
FancyMenu - Source code for FancyMenu.
Millenaire - Millénaire is a Minecraft mod that aims to fill the "emptiness" left by the default Minecraft Villages by adding new NPC villages loosely based on 11th century cultures. A village is populated by men, women, and children that each live their own lives and have their own story to tell.
Cyclic - Minecraft mod written in Java
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
SteveKunG-Lib - A common library used by SteveKunG's mods
AdvancedPeripherals - Advanced Peripherals adds many new features to the computercraft modification
SwordSelection - A Minecraft mod that allows you to create and select sword variations such as daggers, sickles, and broadswords. WIP