tup VS nvim-ipy

Compare tup vs nvim-ipy and see what are their differences.

tup

Tup is a file-based build system. (by gittup)

nvim-ipy

IPython/Jupyter plugin for Neovim (by bfredl)
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tup nvim-ipy
23 3
1,142 419
- -
7.7 0.0
about 1 month ago over 1 year ago
C Python
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tup

Posts with mentions or reviews of tup. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-03.
  • Show HN: Hancho – A simple and pleasant build system in ~500 lines of Python
    4 projects | news.ycombinator.com | 3 Mar 2024
    Whenever looking at one these, I think back to the obscure but interesting "tup":

    “How is it so awesome? In a typical build system, the dependency arrows go down. Although this is the way they would naturally go due to gravity, it is unfortunately also where the enemy's gate is. This makes it very inefficient and unfriendly. In tup, the arrows go up.”

    https://gittup.org/tup/

  • Mazzle – A Pipelines as Code Tool
    1 project | news.ycombinator.com | 31 Dec 2023
    Once upon a time, you could roll your own of this using `tup` which might have my favorite "how it works" in the readme:

    How is it so awesome?

    In a typical build system, the dependency arrows go down. Although this is the way they would naturally go due to gravity, it is unfortunately also where the enemy's gate is. This makes it very inefficient and unfriendly. In tup, the arrows go up. This is obviously true because it rhymes. See how the dependencies differ in make and tup:

    [ Make vs. Tup ]

    See the difference? The arrows go up. This makes it very fast.

    https://gittup.org/tup/

    Also has a whitepaper: https://gittup.org/tup/build_system_rules_and_algorithms.pdf

  • Using LD_PRELOAD to cheat, inject features and investigate programs
    6 projects | news.ycombinator.com | 8 Sep 2023
  • Mk: A Successor to Make [pdf]
    5 projects | news.ycombinator.com | 16 Jul 2023
  • What should I use to take notes in college?
    13 projects | /r/archlinux | 23 Jun 2023
    Ten years ago, I used reStructuredText and its support for LaTeX math and syntax highlighting. I used tup (tup monitor -a -f) to take care of running rst2html on save.
  • Knit: Making a Better Make
    6 projects | news.ycombinator.com | 8 Apr 2023
  • Buck2: Our open source build system
    3 projects | /r/cpp | 6 Apr 2023
    I might be showing my ignorance here, but this just sounds like Tup? https://gittup.org/tup/
  • Small Project Build Systems (2021)
    2 projects | news.ycombinator.com | 3 Apr 2023
    I agree. While I like the idea of tup (https://gittup.org/tup/ -- the first "forward" build system I remember hearing of), writing a makefile is easy enough that thinking about the problem upside-down doesn't offer a compelling reason to switch.

    Ptrace is one option for tracing dependencies, but it comes with a performance hit. A low-level alternative would be ftrace (https://lwn.net/Articles/608497/) or dtrace (https://en.wikipedia.org/wiki/DTrace).

    Tup uses LD_PRELOAD (or equivalent) to intercept calls to C file i/o functions. On OSX it looks DYLD_INSERT_LIBRARIES would be the equivalent.

  • Why Use Make
    10 projects | news.ycombinator.com | 11 Jan 2023
    * order-only prerequisites - X must happen before Y if it's happening but a change in X doesn't trigger Y

    This is just a small selection and there are missing things (like how to handle rules that affect multiple targets).

    It's all horrible and complex because like a lot of languages there's a manual listing the features but not much in the way of motivations for how or why you'd use them so you have to find that out by painful experience.

    It's also very difficult to address the warts and problems in (GNU) make because it's so critical to the build systems of so many packages that any breaking change could end up being a disaster for 1000s of packages used in your favorite linux distribution or even bits of Android and so on.

    So it's in a very constrained situation BECAUSE of it's "popularity".

    Make is also not a good way to logically describe your build/work - something like Meson would be better - where you can describe on the one hand what a "program" model was as a kind of class or interface and on the other an implementation of the many nasty operating system specific details of how to build an item of that class or type.

    Make has so many complex possible ways of operating (sometimes not all needed) that it can be hard to think about.

    The things that Make can do end up slowing it down as a parser such that for large builds the time to parse the makefile becomes significant.

    Make uses a dependency tree - when builds get large one starts to want an Inverted Dependency Tree. i.e. instead of working out what the aim of the build is and therefore what subcomponents need to be checked for changes we start with what changed and that gives us a list of actions that have to be taken. This sidesteps parsing of a huge makefile with a lot of build information in it that is mostly not relevant at all to the things that have changed. TUP is the first tool I know about that used this approach and having been burned hard by make and ninja when it comes to parsing huge makefiles (ninja is better but still slow) I think TUP's answer is the best https://gittup.org/tup/

  • Content based change detection with Make
    4 projects | news.ycombinator.com | 20 Sep 2022
    You might enjoy Tup[1] if you've not checked it out before.

    [1]: https://gittup.org/tup/

nvim-ipy

Posts with mentions or reviews of nvim-ipy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-05.
  • jupyter and vim
    12 projects | /r/vim | 5 Jan 2022
    In my setup the figures appear as new windows on my other monitor, which works really well. If you want to display the figures inline, you can for example use QtConsole. You would then need another plugin to connect vim and IPython, for example vim-ipython (no support for cells as far as I know) or nvim-ipy (for neovim). Here's an article that describes a setup with the latter: https://www.blog.gambitaccepted.com/2020/04/26/neovim-qtconsole-setup/
  • Using Neovim in place of Jupyter notebooks
    4 projects | /r/neovim | 8 Nov 2021
  • Help with Python IDLE
    3 projects | /r/linux4noobs | 2 Feb 2021
    There's also nvim-ipy (but I don't use neovim, so I can't recommend it).

What are some alternatives?

When comparing tup and nvim-ipy you can also consider the following projects:

please - High-performance extensible build system for reproducible multi-language builds.

vim-ipython-cell - Seamlessly run Python code in IPython from Vim

Taskfile - Repository for the Taskfile template.

jupyter-vim-binding - Jupyter meets Vim. Vimmer will fall in love.

magma-nvim - Interact with Jupyter from NeoVim.

jupyterlab-vim - :neckbeard: Vim notebook cell bindings for JupyterLab

just - 🤖 Just a command runner

vim-ipython - A two-way integration between Vim and IPython 0.11+

gnumake-windows - Instructions for building gnumake.exe as a native windows application

vim-slime - A vim plugin to give you some slime. (Emacs)

doit - task management & automation tool

oni - Oni: Modern Modal Editing - powered by Neovim