tunic-randomizer
quantum-space-buddies
tunic-randomizer | quantum-space-buddies | |
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3 | 5 | |
31 | 83 | |
- | - | |
8.8 | 9.4 | |
4 days ago | 1 day ago | |
C# | C# | |
MIT License | GNU Affero General Public License v3.0 |
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tunic-randomizer
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Tunic Entrance Randomizer
You can check it out here: https://github.com/silent-destroyer/tunic-randomizer/releases/tag/2.0.0 Setup instructions can be found here (PC only), as well as more information on everything else the randomizer offers: https://rando.tunic.run/#setup
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Tunic Enemy Randomizer Mod
I just released an update to my Tunic Randomizer mod that adds an enemy randomizer mode, which also reintroduces a couple of unused enemies that are still present in the game! You can check it out here: https://github.com/silent-destroyer/tunic-randomizer/releases/tag/0.0.11
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I recently made a full randomizer mod for this game!
It's available here for those interested: https://github.com/silent-destroyer/tunic-randomizer
quantum-space-buddies
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how would you suggest two people play through this game “together,” particularly over the internet? [no spoilers please!]
There is a multiplayer mod. I havent tried it, but it exists. https://outerwildsmods.com/mods/quantumspacebuddies/
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Testing a WIP addon for QSB that adds proximity voice chat
/u/BUNN1E5 is working on this addon for Quantum Space Buddies (a multipalyer mod for Outer Wilds). It adds proximity voice chat via Discord, so you can hear players voice only when standing near them. You'll also be able to hear them from far away by using the signalscope. The addon isn't released yet, but will eventually be available on the mods website.
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Can't progress in Quantum Space Buddies
They made it really difficult to use debug and cheats in QSB now. There's a config thing you have to do to allow debug mode, open up where QSB is installed (Raicuparta.QuantumSpaceBuddies or smthng, should be files like manifest.json in the folder) and create a new file called debugsettings.json with the contents from this page in it, but change line 9 from "debugMode": false to "debugMode": true. Then you'll be able to enable debug mode (I think it's Q + D?) and then you can teleport to nearest player. You'll both have to do it, and then I think whoever is hosting will have to go into the options menu in game and enable cheats or debug or smthg like that.
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Modding - Compatibility with QSB
Hi everyone :) found out today about OW's modding scene, and Quantum Space Buddies caught my attention as a way to experience the game in co-op.
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Anyone wanna play outer wilds multiplayer?
to download the multiplayer mod use this link: https://github.com/misternebula/quantum-space-buddies (The mod is called quantum space boddies)
What are some alternatives?
Ultrakill-Custom-Arms-Proof-Of-Concept - Adds custom arms to Ultrakill, togglable with G while cheats are enabled
Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror
LeahsPlatinumTracker - An advanced tracker for Pokémon Platinum Warp Randomisers.
outerwildsmods.com - Outer Wilds Mods website, made with Svelte
MorePartsMod - Simple mod that adds new parts to Spaceflight Simulator
ForgeNetworkingRemastered - See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
maelstrom - Randomiser for Final Fantasy VIII PC
TunicRandomizer - An Item Randomizer build for the Zelda/Soulslike game Tunic. With possible future Area/Room Randomizer and Multiworld support
Mirror - #1 Open Source Unity Networking Library
HKMP - Hollow Knight Multiplayer