TOAST UI Editor VS Wiki.js

Compare TOAST UI Editor vs Wiki.js and see what are their differences.

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TOAST UI Editor Wiki.js
18 122
16,787 23,557
0.5% 1.3%
0.0 7.1
27 days ago 8 days ago
TypeScript Vue
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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TOAST UI Editor

Posts with mentions or reviews of TOAST UI Editor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-27.
  • UX Case Study: Markdown Heading
    4 projects | dev.to | 27 Apr 2024
    A step in that direction can be seen in TOAST UI editor:
  • I'm making a GlowUI text editor to get back into coding
    3 projects | /r/Windows11 | 9 Jun 2023
    If you need a WYSIWYG markdown editor you can try Toast UI Editor or simply use Markdown Live add-on for Visual Studio Code
  • Is there a way to edit callouts in preview mode
    1 project | /r/ObsidianMD | 30 Jan 2023
    - Toast UI Editor: https://ui.toast.com/tui-editor
  • Ask HN: Any good out of the box WYSIWYG and MD JavaScript libs?
    1 project | news.ycombinator.com | 21 Jan 2023
    https://github.com/nhn/tui.editor Might be close to what you are after.
  • Using external Editor
    1 project | /r/ObsidianMD | 6 Jan 2023
  • Ask HN: Help me pick a front-end framework
    13 projects | news.ycombinator.com | 11 Sep 2022
    Can you elaborate a bit more on this part, please?

    > I'm thinking of building a text-annotation based app _alone in my spare time_. The core usage loop is about viewing and interacting with "visual markup" applied to a body of text. So lots of tooltips/hoverbars I guess.

    Or show us a mockup... doesn't have to be anything fancy, just like a pen and paper sketch or a simple Figma.

    I'm asking because it kinda sounds like you're wanting to do something like an online IDE or Google Docs, where you're manipulating a body of text in the style of a rich text editor. If that's the case, it's possible the HTML DOM model isn't quite the right fit for you... you may find it better to abstract over a Canvas or WebGL object instead of trying to shoehorn that experience into the raw DOM. That way you have full control over rendering, outside of the normal layout/styling/rendering loop. It might also make a good case for a single-page app (at least the majority of the editor itself would be, and the other stuff -- marketing, blog, etc. -- can be routed to individual pages).

    In that case, it wouldn't be so much a question of "framework" in the sense of React, Vue, etc., which traditionally work on the DOM. It might be more a question of "engine", like whether to use something like PixiJS to manipulate the graphics layer vs rolling your own. State management can be done with something like Redux (even without React), or if you choose to use a frontend framework for the rest of it, you can maybe use their state solution with your rendering engine.

    In addition to choosing a low-level graphics lib, you can also look at some existing rich text markup solutions. A CMS I used had a good blog post on this: https://www.datocms.com/docs/structured-text/dast#datocms-ab... along with their open-source editor: https://github.com/datocms/structured-text

    A more widespread one is the toast UI editor: https://ui.toast.com/tui-editor

    I know you're not just working in Markdown, but these give you an idea of what it's like to work with complex text trees in JS.

    Once you have the actual text editor part figured out, choosing the wrapper around it (again, just for marketing pages, etc.) is relatively trivial compared to the difficulty of your editor app. I really like Next.js myself (if you choose React), but I don't think you could really go wrong with any of the major choices today... React/Vue/Svelte/etc. And it looks to me like the complexity of your site wouldn't really be around that anyway, but the editor portion.

    Lastly: I don't think ANY JS tool or package is going to be maintained in 10 years. Frankly, 2 years is a long time in the JS ecosystem :( I'm not defending this phenomenon, I hate it too, but that's the reality of it. If long-term maintenance is a goal of yours, you might want to consider writing abstraction layers over third-party tools you use, so you can easily swap them out when future things come out (because they will). The web itself is changing too fast for libraries to keep up; instead, people just write new ones every few years. An example of this is the pathway from the Canvas to WebGL to workers to WASM (and how to juggle heavy computational vs rendering loops around)... a lot of the old Canvas-based renderers, which were super powerful in their time, are now too slow vs the modern alternatives. Nobody is going to port the old stuff over, they just make new libs. It's likely that trend will continue in the JS world (that whatever you write today will be obsoleted by a new web API in a few years).

    Lastly, as an aside, TypeScript is a superset of JS... if you find a JS project/lib/plugin that you want to use, there will often be types for it made by the community (https://github.com/DefinitelyTyped/DefinitelyTyped) , or you can write your own types for it. I don't really have an opinion about TypeScript vs writing in some other language and compiling to JS, but it would probably be easier to find help (especially frontend) in the future if you stick with TypeScript instead of convoluting your stack with multiple languages. Sounds like most of your app will be clientside anyway with limited backend needs.

    ---------

    Tech aside... have you considered partnering with a frontend dev for this? I know you said "alone", but just having someone set up the basic skeleton of such an app with you for the first month or two could be super helpful. Or a UX person to help you with some of the interactions before you start serious coding. They don't have to be with you the whole journey, but maybe they can help jumpstart your project so you can then work on adding features & polish in your spare time, instead of figuring out basic architecture? Unless, of course, that's the part you actually enjoy. In that case, don't let anyone rob of you that :)

    Have fun! Sounds like a cool project.

  • Is there any *real* WYSIWYG markdown editor besides Typora?
    2 projects | /r/opensource | 8 Aug 2022
    I think the Toast UI Editor can achieve what you want, and it does a pretty good job at that. Is built upon ProseMirror. Won't be a lot else out there since it's actually quite a hard thing to achieve once you get into the detail.
  • Stick - Shareable Git-powered notebooks
    1 project | /r/linux | 8 Jun 2022
    Ideas to add: - add markdown editor that works via plain JS - ability from UI to rollback to previous note version (git checkout) - Ability to create directories for notes
  • TOAST UI Editor VS ink - a user suggested alternative
    2 projects | 7 May 2022
  • Implement ToastUI Editor with Next.JS (w/ TypeScript)
    3 projects | dev.to | 5 Apr 2022
    To make it as brief as possible, this post will only deal with some of the issues that you might encounter while implementing ToastUI Editor inside Next.JS projects.

Wiki.js

Posts with mentions or reviews of Wiki.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.
  • Adding a simple light box in wiki.js
    1 project | dev.to | 20 Mar 2024
    Wiki.js is a self hosted, open source Wiki that has a lot of awesome functionality. Unfortunately it's lacking some small, but important UI features, like a light box, to enlarge downsized images to it's full size. And unless you want to add a link to each image, to open it in a new tab, you would probably go for a modal view here.
  • Ask HN: What are some good documentation OSS offerings
    1 project | news.ycombinator.com | 13 Feb 2024
  • Wiki.js
    1 project | news.ycombinator.com | 22 Jan 2024
    1 project | news.ycombinator.com | 17 Oct 2023
  • How do you host documentation for your spouse or other users?
    4 projects | /r/selfhosted | 6 Dec 2023
    Can't think of anything that meets all the criteria, there's always some compromise, which might just be the way it is. For example I could 'self-host' otterwiki or wiki.js on a VPS for a pretty small monthly fee, which I could also use for other stuff that doesn't make sense for a home lab, but then I also need to deal with security since it's hosted on the internet. Or I could self-host and just accept that there's risk of it not being available when my wife needs it or if I die suddenly.
  • List of your reverse proxied services
    29 projects | /r/selfhosted | 5 Dec 2023
    WikiJS as Homepage (a bit unusual, I know...)
  • Documentation as Code for Cloud Using PlantUML
    8 projects | news.ycombinator.com | 30 Jul 2023
    I love PlantUML. I was always fond of it in my early days as a software engineer and still use it today, along with all the various ways to draw diagrams out there, whether it's through a web tool like draw.io or Miro or through markup like PlantUML and Mermaid.

    Some stuff I'd like to share with the rest:

    - PlantUML's default style has improved since the days of red/brown borders, pale yellow boxes, drop shadows and such but I've attempted fixing it before through a preset style [I've made before here](https://gist.github.com/jerieljan/4c82515ff5f2b2e4dd5122d354...). It's obsolete nowadays, since I'm sure someone has made a style generator somewhere, and last I checked, PlantUML allows a monochrome style out of the box.

    - [Eraser](https://app.eraser.io) is promising, considering that it's trying to blend both diagram-as-code markup along with the usual visual diagram editor. I'm still seeing if it's worth picking up since Miro's hard to beat.

    - On an unrelated note, [WikiJS](https://js.wiki/) is a self-hosted wiki that happens to support draw.io, PlantUML and MermaidJS diagrams out of the box. Quite handy to have for your own docs.

    - I use Miro nowadays since it's significantly quicker to draw things freeform and to collaborate live with folks on a whiteboard at the cost of having your diagrams in markup, but it's easy to miss the integration that [you can actually import PlantUML](https://help.miro.com/hc/en-us/articles/7004940386578) and Mermaid diagrams in a Miro board too. You can also do edits too, but it's on its own PlantUML section, of course.

  • wiki.js on YugabyteDB
    1 project | dev.to | 24 Jun 2023
    I've asked on LinkedIn which PostgreSQL application you use so that I can check that it works on Yugabyte. Please, continue to answer. To start let's try with Wiki.js, open source wiki software storing into a PostgreSQL database.
  • Tiddlywiki for note taking
    2 projects | /r/macapps | 8 Jun 2023
  • Anyone know of a free dev docs like confluence?
    7 projects | /r/webdev | 8 Jun 2023
    I like https://js.wiki/

What are some alternatives?

When comparing TOAST UI Editor and Wiki.js you can also consider the following projects:

quill - Quill is a modern WYSIWYG editor built for compatibility and extensibility.

Outline - The fastest knowledge base for growing teams. Beautiful, realtime collaborative, feature packed, and markdown compatible.

daisyui - 🌼 🌼 🌼 🌼 🌼  The most popular, free and open-source Tailwind CSS component library

Dokuwiki - The DokuWiki Open Source Wiki Engine

TinyMCE - The world's #1 JavaScript library for rich text editing. Available for React, Vue and Angular

BookStack - A platform to create documentation/wiki content built with PHP & Laravel

SimpleMDE - A simple, beautiful, and embeddable JavaScript Markdown editor. Delightful editing for beginners and experts alike. Features built-in autosaving and spell checking.

Gollum - A simple, Git-powered wiki with a local frontend and support for many kinds of markup and content.

fullcalendar - Full-sized drag & drop event calendar in JavaScript

Mediawiki - 🌻 The collaborative editing software that runs Wikipedia. Mirror from https://gerrit.wikimedia.org/g/mediawiki/core. See https://mediawiki.org/wiki/Developer_access for contributing.

ckeditor-releases - Official distribution releases of CKEditor 4.

XWiki - The XWiki platform