TOAST UI Editor
daisyui
TOAST UI Editor | daisyui | |
---|---|---|
18 | 248 | |
16,774 | 30,923 | |
0.4% | - | |
0.0 | 9.8 | |
24 days ago | 3 days ago | |
TypeScript | Svelte | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TOAST UI Editor
-
UX Case Study: Markdown Heading
A step in that direction can be seen in TOAST UI editor:
-
I'm making a GlowUI text editor to get back into coding
If you need a WYSIWYG markdown editor you can try Toast UI Editor or simply use Markdown Live add-on for Visual Studio Code
-
Is there a way to edit callouts in preview mode
- Toast UI Editor: https://ui.toast.com/tui-editor
-
Ask HN: Any good out of the box WYSIWYG and MD JavaScript libs?
https://github.com/nhn/tui.editor Might be close to what you are after.
- Using external Editor
-
Ask HN: Help me pick a front-end framework
Can you elaborate a bit more on this part, please?
> I'm thinking of building a text-annotation based app _alone in my spare time_. The core usage loop is about viewing and interacting with "visual markup" applied to a body of text. So lots of tooltips/hoverbars I guess.
Or show us a mockup... doesn't have to be anything fancy, just like a pen and paper sketch or a simple Figma.
I'm asking because it kinda sounds like you're wanting to do something like an online IDE or Google Docs, where you're manipulating a body of text in the style of a rich text editor. If that's the case, it's possible the HTML DOM model isn't quite the right fit for you... you may find it better to abstract over a Canvas or WebGL object instead of trying to shoehorn that experience into the raw DOM. That way you have full control over rendering, outside of the normal layout/styling/rendering loop. It might also make a good case for a single-page app (at least the majority of the editor itself would be, and the other stuff -- marketing, blog, etc. -- can be routed to individual pages).
In that case, it wouldn't be so much a question of "framework" in the sense of React, Vue, etc., which traditionally work on the DOM. It might be more a question of "engine", like whether to use something like PixiJS to manipulate the graphics layer vs rolling your own. State management can be done with something like Redux (even without React), or if you choose to use a frontend framework for the rest of it, you can maybe use their state solution with your rendering engine.
In addition to choosing a low-level graphics lib, you can also look at some existing rich text markup solutions. A CMS I used had a good blog post on this: https://www.datocms.com/docs/structured-text/dast#datocms-ab... along with their open-source editor: https://github.com/datocms/structured-text
A more widespread one is the toast UI editor: https://ui.toast.com/tui-editor
I know you're not just working in Markdown, but these give you an idea of what it's like to work with complex text trees in JS.
Once you have the actual text editor part figured out, choosing the wrapper around it (again, just for marketing pages, etc.) is relatively trivial compared to the difficulty of your editor app. I really like Next.js myself (if you choose React), but I don't think you could really go wrong with any of the major choices today... React/Vue/Svelte/etc. And it looks to me like the complexity of your site wouldn't really be around that anyway, but the editor portion.
Lastly: I don't think ANY JS tool or package is going to be maintained in 10 years. Frankly, 2 years is a long time in the JS ecosystem :( I'm not defending this phenomenon, I hate it too, but that's the reality of it. If long-term maintenance is a goal of yours, you might want to consider writing abstraction layers over third-party tools you use, so you can easily swap them out when future things come out (because they will). The web itself is changing too fast for libraries to keep up; instead, people just write new ones every few years. An example of this is the pathway from the Canvas to WebGL to workers to WASM (and how to juggle heavy computational vs rendering loops around)... a lot of the old Canvas-based renderers, which were super powerful in their time, are now too slow vs the modern alternatives. Nobody is going to port the old stuff over, they just make new libs. It's likely that trend will continue in the JS world (that whatever you write today will be obsoleted by a new web API in a few years).
Lastly, as an aside, TypeScript is a superset of JS... if you find a JS project/lib/plugin that you want to use, there will often be types for it made by the community (https://github.com/DefinitelyTyped/DefinitelyTyped) , or you can write your own types for it. I don't really have an opinion about TypeScript vs writing in some other language and compiling to JS, but it would probably be easier to find help (especially frontend) in the future if you stick with TypeScript instead of convoluting your stack with multiple languages. Sounds like most of your app will be clientside anyway with limited backend needs.
---------
Tech aside... have you considered partnering with a frontend dev for this? I know you said "alone", but just having someone set up the basic skeleton of such an app with you for the first month or two could be super helpful. Or a UX person to help you with some of the interactions before you start serious coding. They don't have to be with you the whole journey, but maybe they can help jumpstart your project so you can then work on adding features & polish in your spare time, instead of figuring out basic architecture? Unless, of course, that's the part you actually enjoy. In that case, don't let anyone rob of you that :)
Have fun! Sounds like a cool project.
-
Is there any *real* WYSIWYG markdown editor besides Typora?
I think the Toast UI Editor can achieve what you want, and it does a pretty good job at that. Is built upon ProseMirror. Won't be a lot else out there since it's actually quite a hard thing to achieve once you get into the detail.
-
Stick - Shareable Git-powered notebooks
Ideas to add: - add markdown editor that works via plain JS - ability from UI to rollback to previous note version (git checkout) - Ability to create directories for notes
-
TOAST UI Editor VS ink - a user suggested alternative
2 projects | 7 May 2022
-
Implement ToastUI Editor with Next.JS (w/ TypeScript)
To make it as brief as possible, this post will only deal with some of the issues that you might encounter while implementing ToastUI Editor inside Next.JS projects.
daisyui
-
HTML-first, framework-agnostic implementation of shadcn/UI – franken/UI
DaisyUI offers zero-JS components
https://daisyui.com/
I used it for a small form + search result list recently and it works well enough for simple / static stuff.
But I think I'll still be reaching for a JS lib first since I'd miss things like inputs-with-autocomplete too much.
- Show HN: Open Source TailwindCSS UI Components
-
How to use Tailwind with any CSS framework
Tailwind is great, but creating everything from scratch is annoying. A nice base of components which can be extended with tailwind would be great. There are a few tailwind frameworks like Flowbite, Daisy Ui, but I like Bulma, PicoCSS and Bootstrap.
- Ask HN: Freelance website builders/maintainers, what's in your 2024 toolkit?
-
Building a Fast, Efficient Web App: The Technology Stack of PromptSmithy Explained
While I have experience with Tailwind and frontend development, I don’t really have the patience to use it. I usually end up using something like Mantine, which is a complete component library UI kit, or Daisy UI, which is a component library built on top of Tailwind. Shadcn/ui is quite similar to Daisy in this sense, but being able to customize the individual components, since they get installed to your components folder, made development more streamlined and more customizable. On top of that being able to change my components style with natural language thanks to v0 made development super easy and fast. Shadcn may be too minimalist of a style for some, but thanks to all the components being local, you can customize them quickly and easily!
-
The Bulma CSS framework reaches 1.0
https://daisyui.com is a really great middle ground—you can move as fast as you would in Bulma, then drop down into the weeds with TW if you need it.
-
Tailwind Color Palette Generator
If you're looking for grab and go components, Daisy UI or Flowbite might be more your speed, I've used both with minimal headache.
https://daisyui.com/
-
DaisyUI + Alpine.js + Codehooks.io - the simple web app trio
This guide is tailored for front-end developers looking to explore the smooth integration of DaisyUI's stylish components, Alpine.js's minimalist reactive framework, and the straightforward back-end capabilities of Codehooks.io.
- DaisyUI: The most popular component library for Tailwind CSS
-
Shadcn: Beautifully designed components that you can copy-paste into your apps
Others:
- https://daisyui.com/
What are some alternatives?
quill - Quill is a modern WYSIWYG editor built for compatibility and extensibility.
flowbite - Open-source UI component library and front-end development framework based on Tailwind CSS
TinyMCE - The world's #1 JavaScript library for rich text editing. Available for React, Vue and Angular
headlessui - Completely unstyled, fully accessible UI components, designed to integrate beautifully with Tailwind CSS.
SimpleMDE - A simple, beautiful, and embeddable JavaScript Markdown editor. Delightful editing for beginners and experts alike. Features built-in autosaving and spell checking.
shadcn/ui - Beautifully designed components that you can copy and paste into your apps. Accessible. Customizable. Open Source.
fullcalendar - Full-sized drag & drop event calendar in JavaScript
Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.
ckeditor-releases - Official distribution releases of CKEditor 4.
theme-change - Change CSS theme with toggle, buttons or select using CSS custom properties and localStorage
tiptap - The headless rich text editor framework for web artisans.