ts-c-compiler
decomp.me
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ts-c-compiler | decomp.me | |
---|---|---|
4 | 5 | |
315 | 329 | |
- | 10.9% | |
9.3 | 9.3 | |
3 days ago | 5 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ts-c-compiler
- Ts-C-compiler: Multipass C Compiler, Assembler and x86 emulator in TypeScript
- 16bit Real-mode C compiler written in TypeScript
- Multipass C Compiler, Assembler and x86 emulator written in TypeScript
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Tiny-C Compiler
Recently I'm working on toy C compiler and Assembler in TypeScript[1] and I can confirm that the amount of work that have to be done to compile and print simple Hello World is astronomically huge.
[1] https://github.com/Mati365/ts-c-compiler
decomp.me
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Ask HN: What Underrated Open Source Project Deserves More Recognition?
https://github.com/decompme/decomp.me
I’ve posted this before but I love it so much I gotta do it again.
You plug in a piece of ASM from a video game ROM, and it gives you a first pass decompilation. On the left hand side you can edit this decompilation, and on the right there’s a side-by-side diff of the target ASM and what your source currently compiles to. It’s slightly gamified, looks great, is super easy to fork/share, and can be pretty addicting once you get into it. Super cool community.
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Decompilation of Paper Mario for N64
Checkout http://decomp.me - it’s a community built tool used by a lot of video game decompilation projects. You put in the original bytecode, it will attempt a decomp, and then you fiddle with the source (using the same toolchain & flags known/best guessed to be used by original devs) until it matches perfectly. It’s super cool.
- Decomp me: Collaboratively decompile code in the browser
- Decomp.me - Collaborative video game decompilation and reverse engineering website
What are some alternatives?
brs-engine - BrightScript Simulation Engine - Run Roku apps on Browsers and Node.js
CodemerxDecompile - The first standalone .NET decompiler for Mac, Linux and Windows
regal86 - Register Allocator for 8086
system-programming-roadmap - A roadmap to teach myself compiler dev, malware reverse engineering, exploitation and kernel dev fundamentals
nests - NES Emulator Written in TypeScript/React
dewolf - A research decompiler implemented as a Binary Ninja plugin.
OpenCircuits - A free, open source, online digital circuit/logic designer.
js-ziju - Compile javascript to LLVM IR, x86 assembly and self interpreting
cjstoesm - A tool that can transform CommonJS to ESM
compiler-explorer - Run compilers interactively from your web browser and interact with the assembly
x86-kernel - A hobby kernel developed from scratch using i8086 assembly
AutoIt-Obfuscator-Python - AutoIt Obfuscator (Python module) lets you protect AutoIt script source code against analysis, reverse engineering, and decompilation using advanced obfuscation techniques and polymorphic encryption.