triangulator
A visualisation of the delaunay triangulation of FAST keypoints of YOUR FACE (by Jonty)
shapeme
Evolve images using simulated annealing (by antirez)
triangulator | shapeme | |
---|---|---|
1 | 1 | |
1 | 383 | |
- | - | |
2.6 | 0.0 | |
about 3 years ago | over 2 years ago | |
HTML | C | |
- | BSD 2-clause "Simplified" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
triangulator
Posts with mentions or reviews of triangulator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-21.
-
Show HN: I built a tool to generate triangulated art from images
I made something similar that runs in the browser using your webcam, mostly to visualise tracking keypoints.
It helps if you're in a well-lit place.
* https://github.com/Jonty/triangulator
shapeme
Posts with mentions or reviews of shapeme.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-21.
-
Show HN: I built a tool to generate triangulated art from images
This reminds me of a project I found by Antirez (the creator of Redis) recently called shapeme: https://github.com/antirez/shapeme - which uses simulated annealing: https://en.wikipedia.org/wiki/Simulated_annealing to approximate an image using triangles. It took me down a really interesting rabbit hole: "The name of the algorithm comes from annealing in metallurgy, a technique involving heating and controlled cooling of a material to increase the size of its crystals and reduce their defects."
I thought it was really interesting that a useful algorithm like this was created and possibly influenced by a natural process. I wonder if this repo uses the same type of algorithm?
What are some alternatives?
When comparing triangulator and shapeme you can also consider the following projects:
Primitive Pictures - Reproducing images with geometric primitives.
sqip - "SQIP" (pronounced \skwɪb\ like the non-magical folk of magical descent) is a SVG-based LQIP technique.
triangula - Generate high-quality triangulated and polygonal art from images.
triangle - Convert images to computer generated art using delaunay triangulation.
Wails - Create beautiful applications using Go
inkdrop - Artsy pixel image to vector graphics converter