trees
observable-state-tree
trees | observable-state-tree | |
---|---|---|
1 | 3 | |
0 | 7 | |
- | - | |
3.8 | 1.8 | |
12 months ago | over 3 years ago | |
C | TypeScript | |
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
trees
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Ask HN: Show me your Half Baked project
I've always wanted my own gradient boosting machine implementation to compete with Xgboost and LightGBM. There's a huge space of unexplored tricks around regularization, randomization, tree structure, etc., that few people are exploring because neural nets are exploding.
So far I've roughly caught up in speed and accuracy with a few original tricks (and 1/20 of the features), but no real breakthroughs: https://github.com/benpastel/trees
On the plus side
observable-state-tree
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Ask HN: Show me your Half Baked project
I have been working on an observable tree data structure which could form the basis of a state management library in typescript https://github.com/mfbx9da4/observable-state-tree
- Build an Observable State Tree
- Show HN: Observable State Tree
What are some alternatives?
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json-tail
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