pixie
nvim-treesitter-textobjects
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pixie | nvim-treesitter-textobjects | |
---|---|---|
22 | 87 | |
725 | 1,890 | |
- | 6.6% | |
4.0 | 8.3 | |
12 days ago | 6 days ago | |
Nim | Scheme | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pixie
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Nim v2.0 Released
We have written pixie: https://github.com/treeform/pixie . Pixie is a 2D graphics library similar to Cairo and Skia written entirely in Nim. Which I think is a big accomplishment. It even has python bindings: https://pypi.org/project/pixie-python/
- How can I add graphics to my nim program?
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Simple Gamepad Support
I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
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Why I enjoy using the Nim programming language at Reddit.
With Nim, you can continuously optimize and improve the hot spots in your code. For example, in the Pixie graphics library, path filling started with floating point code, switched to floating point SIMD, then to 16-bit integer SIMD. Finally, this SIMD was written for both x86 and ARM.
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Is Fidget usable for implementation of 3D rendering?
The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.
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Ask HN: What's the best source code you've read?
Perhaps not the "best" source code I've ever read, but libVF.io had some beautiful code for what's generally gnarly system-glue code. The iommu setup code is a good example and inspires me to think that system-glue code doesn't need to be gross or impenetrable: https://github.com/Arc-Compute/LibVF.IO/blob/master/src/libv...
Another one I've appreciated reading (and learned more about 2d graphics from) is Pixie, a 2d graphics library written in Nim. Here's the implementation of a fair subset of SVG paths: https://github.com/treeform/pixie/blob/master/src/pixie/path...
And one last one for basic algorithms: https://github.com/nim-lang/Nim/blob/version-1-6/lib/pure/al...
Of course Knuth's original code is still some of the best classic code. K&R's original C book is a classic.
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How are Images Compressed? An explanation of JPEG [video]
I recently helped work on a new open source JPEG decoder in Nim. (Over here on GitHub: https://github.com/treeform/pixie/blob/master/src/pixie/file...)
This video was extremely helpful to understand the "why" of all the things the spec was trying to explain. It made a huge difference in us being able to get things working.
We talk a bit about JPEG and actually writing our decoder in Nim here: https://www.youtube.com/watch?v=vYwD7OynFcg
Overall, our concluding opinion is that JPEG has some extremely cool and really smart ideas for how to compress images but the binary file format itself has some very painful things in it (progressive and restart markers as a couple examples).
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Nim: Curated Packages
I am working on OpenStreetMap renderer in Nim - see https://github.com/severak/lunarender3/ (but work somewhat stalled)
I needed some language which is:
- compiled to binaries
- and really fast
- has needed libraries (HTTP server, protocol buffers, sqlite and image generation)
- it's easy to set up
It was nice experience and Nim simply worked for my needs. People on Nim forum were nice and helped me when I ran into problems. It has nice and usable built-in library and I was really impressed by graphic library pixie - https://github.com/treeform/pixie
I would use Nim again when I when I will see this application is suited for it (e.g. some command line apps).
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Building a simple room-based chat application in Nim (using HTMX)
> but not so small that there are no useful libraries written...
Says the person responsible for a ton of really useful, well-done Nim libraries, such as this amazing Cairo/Skia-like library: https://github.com/treeform/pixie#readme
Thank you for all the things you've made for Nim!
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
A 2d graphics library like Nim’s pixie
nvim-treesitter-textobjects
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Use treesitter to jump to next argument without going into nested function calls?
I was hoping to use nvim-treesitter-textobjects to jump to the next argument via something like this:
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Code navigation ctags/cscope/gnu global alternative?
You want to look at nvim-treesitter-textobjects. It let's you define keymaps for navigating text objects defined by treesitter and you can also use them with commands like d, c and so on.
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My Favorite Vim Oneliners for Text Manipulation
Thank you! It looks like nvim-treesitter-textobjects is a good plugin to start with:
https://github.com/nvim-treesitter/nvim-treesitter-textobjec...
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How to move between the topmost/root node in treesitter?
I'm aware of nvim-treesitter-textobjects and I suspect my answer lies in this plugin, but is there a way to move between root nodes that is agnostic of the node type?
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Manipulating and moving between function arguments in Neovim
Thanks! I just started using https://github.com/nvim-treesitter/nvim-treesitter-textobjects, and it works as a charm.
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Searching for plugin to provide granular treesitter visual mode navigation
nvim-treesitter-textobjects
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Vim Tip - Jump to start of function or code block
In this case, reading here is probably a good start: https://github.com/nvim-treesitter/nvim-treesitter-textobjects
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Getting v(a|i)B working in Ruby?
Have a look at https://github.com/nvim-treesitter/nvim-treesitter-textobjects. Set up the @block.inner and @block.outer textobjects and it should work.
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How do you jump to the beginning of a function
nvim-treesitter-textobjects lets you jump to (for instance) functions more accurately than with a regex-based approach using ]f
Or even better, one can use nvim-treesitter-textobjects. It already provides function/class selection and go-to functionality out-of-the-box.
What are some alternatives?
tiny-skia - A tiny Skia subset ported to Rust
vim-multiple-cursors - True Sublime Text style multiple selections for Vim
godot-nim - Nim bindings for Godot Engine
nvim-treesitter-refactor - Refactor module for nvim-treesitter
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
targets.vim - Vim plugin that provides additional text objects
canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
nlvm - LLVM-based compiler for the Nim language
vim-textobj-user - Vim plugin: Create your own text objects
raqote - Rust 2D graphics library
vscode-neovim - Vim mode for VSCode, powered by Neovim