boxy
nimbus-eth2
boxy | nimbus-eth2 | |
---|---|---|
4 | 70 | |
101 | 489 | |
- | 1.0% | |
5.5 | 9.8 | |
23 days ago | 5 days ago | |
Nim | Nim | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
boxy
-
Nim v2.0 Released
Not by itself! But together with other library boxy you can: https://github.com/treeform/boxy
You should use pixie to load textures, create text, rasterize vector graphic etc... and send them to boxy to be drawn every frame.
Yes Pixie is CPU only, and just like you can't use Cairo or Skea for real time games you can't use Pixie, but boxy you totally can.
- How can I add graphics to my nim program?
-
Simple Gamepad Support
I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
-
Is Fidget usable for implementation of 3D rendering?
The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.
nimbus-eth2
- Nim v2.0 Released
-
Crystal 1.9.1 Is Released
Agreed! There's a couple of fairly large projects in Nim: https://nimbus.team/ (https://github.com/status-im/nimbus-eth2) or https://github.com/zedeus/nitter
Though there's still friction points I've been happy seeing the ecosystem grow lately. The compiler has seen a lot of bug fixes lately too which helps.
-
Daily General Discussion - June 22, 2023
Pretty big update for Nimbus out today, it's been a long time coming: https://github.com/status-im/nimbus-eth2/releases/tag/v23.6.0
-
erigon sync log correct?
consensus client/execution client -> ERIGON v2.45.2 and NIMBUS v23.5.1
-
[1 Year Review] Status still hasn't released anything or gained any real market share in private messaging
In the same year their beacon chain client followed Bellatrix (Merge) and Capella upgrades without a hitch, which is in many ways more impressive than a messenger.
-
Daily General Discussion - May 19, 2023
Nimbus claims to have a solution to the loss of finality problem that was caused by old attestations, by dramatically speeding up the verification of those attestations: https://github.com/status-im/nimbus-eth2/pull/4911
- Daily General Discussion - May 12, 2023
-
Daily General Discussion - May 9, 2023
Seems they just released 23.5.0, to fix many of the issues we've been having: https://github.com/status-im/nimbus-eth2/releases/tag/v23.5.0
-
Ethereum's pending withdrawals total $1.34 billion after Shapella
https://github.com/status-im/nimbus-eth2 69 contributors
-
Daily General Discussion - March 31, 2023
Daily Goerli: Was getting a lot of missed attestations with nimbus and after some back and forth with tersec, we confirmed that timeouts communicating with web3signer were the culprit. A fix should be merged soon.
What are some alternatives?
cpython - Alternative StdLib for Nim for Python targets, hijacks Python StdLib for Nim
lighthouse - Ethereum consensus client in Rust
nim-gamepad - Cross-platform gamepad library for nim
prysm - Go implementation of Ethereum proof of stake
owlkettle - A declarative user interface framework based on GTK 4
lodestar - 🌟 TypeScript Implementation of Ethereum Consensus
pixie - Full-featured 2d graphics library for Nim.
Nethermind - A robust execution client for Ethereum node operators.
vulkan - Vulkan C bindings for Nim
teku - Open-source Ethereum consensus client written in Java
windy - Windowing library for Nim using OS native APIs.
libsignal - Home to the Signal Protocol as well as other cryptographic primitives which make Signal possible.