transient-universe VS auto

Compare transient-universe vs auto and see what are their differences.

transient-universe

A Cloud monad based on transient for the creation of Web and reactive distributed applications that are fully composable, where Web browsers are first class nodes in the cloud (by transient-haskell)

auto

Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto (by mstksg)
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transient-universe auto
- -
140 176
0.0% -
0.0 0.0
about 3 years ago almost 5 years ago
Haskell Haskell
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

transient-universe

Posts with mentions or reviews of transient-universe. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning transient-universe yet.
Tracking mentions began in Dec 2020.

auto

Posts with mentions or reviews of auto. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning auto yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing transient-universe and auto you can also consider the following projects:

basic-prelude - An enhanced core prelude, meant for building up more complete preludes on top of.

machinecell - Arrow based stream transducer

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)

abstract-par

ifcxt - constraint level if statements

monadbi - BiDirectional monads that can be transformed into each other (atleast partially).

effet - An effect system based on type classes, written in Haskell.

ChannelT - Generalized stream processors

time-warp

motor - Type-safe effectful state machines in Haskell

hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)