auto VS hask

Compare auto vs hask and see what are their differences.

auto

Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto (by mstksg)

hask

Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!) (by ekmett)
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auto hask
- -
176 160
- -
0.0 0.0
almost 5 years ago about 3 years ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

auto

Posts with mentions or reviews of auto. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning auto yet.
Tracking mentions began in Dec 2020.

hask

Posts with mentions or reviews of hask. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hask yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing auto and hask you can also consider the following projects:

machinecell - Arrow based stream transducer

record - Anonymous records

abstract-par

funflow - Functional workflows

ifcxt - constraint level if statements

apecs - a fast, extensible, type driven Haskell ECS framework for games

effet - An effect system based on type classes, written in Haskell.

exceptions - mtl friendly exceptions

time-warp

cloud-haskell - This is an umbrella development repository for Cloud Haskell

lens-tutorial - The missing tutorial module for the lens library

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)