transient-universe VS fused-effects

Compare transient-universe vs fused-effects and see what are their differences.

transient-universe

A Cloud monad based on transient for the creation of Web and reactive distributed applications that are fully composable, where Web browsers are first class nodes in the cloud (by transient-haskell)

fused-effects

A fast, flexible, fused effect system for Haskell (by fused-effects)
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transient-universe fused-effects
- 3
140 634
0.0% 0.5%
0.0 4.5
about 3 years ago about 1 month ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

transient-universe

Posts with mentions or reviews of transient-universe. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning transient-universe yet.
Tracking mentions began in Dec 2020.

fused-effects

Posts with mentions or reviews of fused-effects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-17.

What are some alternatives?

When comparing transient-universe and fused-effects you can also consider the following projects:

basic-prelude - An enhanced core prelude, meant for building up more complete preludes on top of.

polysemy - :gemini: higher-order, no-boilerplate monads

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)

eveff - Efficient Haskell effect handlers based on evidence translation.

ifcxt - constraint level if statements

eff - 🚧 a work in progress effect system for Haskell 🚧

monadbi - BiDirectional monads that can be transformed into each other (atleast partially).

freer-simple - A friendly effect system for Haskell

ChannelT - Generalized stream processors

control-monad-free - Free monads and monad transformers

motor - Type-safe effectful state machines in Haskell

ghc - Mirror of the Glasgow Haskell Compiler. Please submit issues and patches to GHC's Gitlab instance (https://gitlab.haskell.org/ghc/ghc). First time contributors are encouraged to get started with the newcomers info (https://gitlab.haskell.org/ghc/ghc/wikis/contributing).