tokimeki-memorial
jak-project
tokimeki-memorial | jak-project | |
---|---|---|
1 | 91 | |
8 | 2,679 | |
- | 1.3% | |
4.1 | 9.6 | |
7 months ago | 2 days ago | |
Common Lisp | ||
- | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tokimeki-memorial
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Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Tokimeki Memorial (just for analysis, not for porting)
jak-project
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Jak & Daxter PC fanmade port runs like a dream (and also natively) on the Deck
Github page
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How many of y'all retro game or emulate old titles?
If you want to try jak and daxter, try this first before emulating https://github.com/open-goal/jak-project
- Playing to 100% complete the original Jak and Daxter. Ps2, on crt tv, composite av. The way it was meant to be. Nothing beats authenticity
- It kinda feels like pay to cheat now
- Playing (Jak and Daxter) on pc, I wish they would make a new game in the series.
- Bundle vs Individual games
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Jak and Daxter
- Jak and Daxter: The Precursor Legacy now runs natively on PC at 4k and 60 fps by using the fanmade OpenGOAL launcher.
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Any Updates on Jak 2 for OpenGOAL?
What are some alternatives?
CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
zelda1-disassembly - A complete disassembly of The Legend of Zelda
c1 - Port of Crash Bandicoot to C
alloy - A new user interface protocol and toolkit implementation
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
pokered - Disassembly of Pokémon Red/Blue
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
devilutionX - Diablo build for modern operating systems
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
weblog - a weblog
VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.