tokenizer VS agency

Compare tokenizer vs agency and see what are their differences.

tokenizer

Pure Go implementation of OpenAI's tiktoken tokenizer (by tiktoken-go)

agency

Agency: Robust LLM Agent Management with Go (by ryszard)
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tokenizer agency
2 5
228 42
0.4% -
4.3 7.0
about 1 year ago about 1 month ago
Go Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tokenizer

Posts with mentions or reviews of tokenizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-08.
  • Understanding GPT Tokenizers
    10 projects | news.ycombinator.com | 8 Jun 2023
    How I wish this post had appeared a few days earlier... I am writing on my own library for some agent experiments (in go, to make my life more interesting I guess), and knowing the number of tokens is important to implement a token buffer memory (as you approach the model's context window size, you prune enough messages from the beginning of the conversation that the whole thing keeps some given size, in tokens). While there's a nice native library in go for OpenAI models (https://github.com/tiktoken-go/tokenizer), the only library I found for Hugging Face models (and Claude, they published their tokenizer spec in the same JSON format) calls into HF's Rust implementation, which makes it challenging as a dependency in Go. What is more, any tokenizer needs to keep some representation of its vocabulary in memory. So, in the end I removed the true tokenizers, and ended up using an approximate version (just split it in on spaces and multiply by a factor I determined experimentally for the models I use using the real tokenizer, with a little extra for safety). If it turns out someone needs the real thing they can always provide their own token counter). I was actually rather happy with this result: I have less dependencies, and use less memory. But to get there I needed to do a deep dive too understand BPE tokenizers :)

    (The library, if anyone is interested: https://github.com/ryszard/agency.)

  • Pure Go implementation of OpenAI's tokenizer
    4 projects | /r/golang | 7 Apr 2023

agency

Posts with mentions or reviews of agency. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-13.
  • Show HN: LLaMA tokenizer that runs in browser
    7 projects | news.ycombinator.com | 13 Jun 2023
    Tokenizers seem to be a massive pain in the neck if you are just calling into an API to use your model. The algorithm itself is non-trivial, and they need pretty sizable data to function: the vocabulary and the merges, which just sit there, using memory. I'm writing https://github.com/ryszard/agency in Go, and while there's a good library for the OpenAI tokenization, if you want a tokenizer for the HF models the best I found was a library calling HF's Rust implementation, which makes it horrible for distribution.

    However, at some point I realized that I needed not really the tokens, but the token count, as my most important use was implementing a Token Buffer Memory (trim messages from the beginning in such a way that you never exceed a context size number of tokens). And in order to do that I don't need it to be exactly right, just mostly right, if I am ok with slightly suboptimal efficiency (keeping slightly less tokens than the model supports). So, I took files from Project Gutenberg, and compared the ratio of tokens I get using a proper tokenizer and just calling `strings.Split`, and it seems to be remarkably stable for a given model and language (multiply the length of the result of splitting on spaces by 1.55 for OpenAI and 1.7 for Claude, which leaves a tiny safety margin).

    I'm not throwing shade at this project – just being able to call the tokenizer would've saved me a lot of time. But I hope that if I'm wrong about the estimates bring good enough some good person will point out the error of my ways :)

  • Understanding GPT Tokenizers
    10 projects | news.ycombinator.com | 8 Jun 2023
    How I wish this post had appeared a few days earlier... I am writing on my own library for some agent experiments (in go, to make my life more interesting I guess), and knowing the number of tokens is important to implement a token buffer memory (as you approach the model's context window size, you prune enough messages from the beginning of the conversation that the whole thing keeps some given size, in tokens). While there's a nice native library in go for OpenAI models (https://github.com/tiktoken-go/tokenizer), the only library I found for Hugging Face models (and Claude, they published their tokenizer spec in the same JSON format) calls into HF's Rust implementation, which makes it challenging as a dependency in Go. What is more, any tokenizer needs to keep some representation of its vocabulary in memory. So, in the end I removed the true tokenizers, and ended up using an approximate version (just split it in on spaces and multiply by a factor I determined experimentally for the models I use using the real tokenizer, with a little extra for safety). If it turns out someone needs the real thing they can always provide their own token counter). I was actually rather happy with this result: I have less dependencies, and use less memory. But to get there I needed to do a deep dive too understand BPE tokenizers :)

    (The library, if anyone is interested: https://github.com/ryszard/agency.)

  • [P] I got fed up with LangChain, so I made a simple open-source alternative for building Python AI apps as easy and intuitive as possible.
    7 projects | /r/MachineLearning | 8 Jun 2023
    I completely agree about langchain being brittle; what I really hate is that it's really hard to make sense about what is going on by reading the code. I was similarly frustrated and rolled my own thing on go (shameless plug): https://github.com/ryszard/agency
  • 🏢🤖Agency - An Idiomatic Go Interface for the OpenAI API🚀
    1 project | /r/aipromptprogramming | 2 Jun 2023
  • Agency - An Idiomatic Go Interface for the OpenAI API (request for feedback)
    1 project | /r/golang | 1 Jun 2023

What are some alternatives?

When comparing tokenizer and agency you can also consider the following projects:

tiktoken - tiktoken is a fast BPE tokeniser for use with OpenAI's models.

Constrained-Text-Genera

llama.go - llama.go is like llama.cpp in pure Golang!

Constrained-Text-Generation-Studio - Code repo for "Most Language Models can be Poets too: An AI Writing Assistant and Constrained Text Generation Studio" at the (CAI2) workshop, jointly held at (COLING 2022)

sentences - A multilingual command line sentence tokenizer in Golang

llama-tokenizer-js - JS tokenizer for LLaMA and LLaMA 2

panml - PanML is a high level generative AI/ML development and analysis library designed for ease of use and fast experimentation.

tokenizer-go - A Go wrapper for GPT-3 token encode/decode. https://platform.openai.com/tokenizer

feste - Feste is a free and open-source framework allowing scalable composition of NLP tasks using a graph execution model that is optimized and executed by specialized schedulers.

gpt4-tokenizer-visualizer - GPT4 Tokenizer Visualizer