tinyglitch VS assemblyscript

Compare tinyglitch vs assemblyscript and see what are their differences.

tinyglitch

Just an experiment with libavformat/libavcodec (by jedisct1)
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tinyglitch assemblyscript
1 30
7 16,443
- 0.4%
1.8 7.7
over 2 years ago 21 days ago
Zig WebAssembly
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinyglitch

Posts with mentions or reviews of tinyglitch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-20.

assemblyscript

Posts with mentions or reviews of assemblyscript. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-30.

What are some alternatives?

When comparing tinyglitch and assemblyscript you can also consider the following projects:

rust-ffmpeg-wasi - ffmpeg 7 libraries precompiled for WebAsembly/WASI, as a Rust crate.

ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly

Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.

mediacapture-record - MediaStream Recording

interface-types

reference-types - Proposal for adding basic reference types (anyref)

rust - Empowering everyone to build reliable and efficient software.

deno - A modern runtime for JavaScript and TypeScript.

grain - The Grain compiler toolchain and CLI. Home of the modern web staple. 🌾

goscript - An alternative implementation of Golang specs, written in Rust for embedding or wrapping.