tiled-to-godot-export VS SKTiled

Compare tiled-to-godot-export vs SKTiled and see what are their differences.

tiled-to-godot-export

Tiled plugins for exporting Tilemaps and Tilesets in Godot format (by MikeMnD)

SKTiled

Swift framework for working with Tiled assets in SpriteKit (by mfessenden)
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tiled-to-godot-export SKTiled
2 1
4 254
- -
0.0 0.0
about 2 years ago over 1 year ago
JavaScript Swift
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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tiled-to-godot-export

Posts with mentions or reviews of tiled-to-godot-export. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-14.
  • Devlog: Tiles editors progress report #3
    2 projects | /r/godot | 14 Apr 2021
    Thanks for improving the tile editor! It's much appreciated. Currently using Tiled(https://www.mapeditor.org/) together with this export plugin (https://github.com/MikeMnD/tiled-to-godot-export), but I would love to be able to make tilemaps more easily and intuitive in godot.
  • Is anybody using Tiled for tilemaps in Godot?
    2 projects | /r/godot | 12 Apr 2021
    Oh, looks like it's better to use this export plugin https://github.com/MikeMnD/tiled-to-godot-export

SKTiled

Posts with mentions or reviews of SKTiled. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-21.
  • Does anyone use Sprite/Scene Kit?
    2 projects | /r/gamedev | 21 Aug 2021
    Im working as iOS dev, and also wanted to create some games in my spare time, so I choose SpriteKit, its pretty good framework, you can easily make nice 2D games. If you want to create top down game I recommend to take a look for this https://github.com/mfessenden/SKTiled its very helpful when you want create your levels, much better than Xcode one, and also check this https://github.com/cocoatoucher/Glide its created mostly for platformers but you can use it also for top down RPG for example. If you have basic knowledge of swift you will create games very fast and easy, and you will only optimize it for iOS so it will be easier to handle errors etc.

What are some alternatives?

When comparing tiled-to-godot-export and SKTiled you can also consider the following projects:

TiledCS - TiledCS is a dotnet library for loading Tiled tilesets and maps

AssetImportKit - Swift framework for loading various 3d models in SceneKit

tiled - Flexible level editor

ShogibanKit - ShogibanKit is a framework (not yet) for implementing complex Japanese Chess (Shogii) in Swift. No UI, nor AI.

autotiler - Autotile 47-tile blob tileset generator application with Godot export support. Based on Electron JS.

Fischer - A cross-platform chess library for Swift

glide engine - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

The-Red-Sun-Sets-Over-the-Fields-of-Grain - An iOS game about guilt and farming. Voted "Best Subversion of Pop Culture"

Godot - Godot Engine – Multi-platform 2D and 3D game engine

SwiftFortuneWheel - The ultimate spinning wheel view that supports dynamic content and rich customization.

BWCollectionView - a collectionView made for Sprite Kit