threadx
robin-hood-hashing
threadx | robin-hood-hashing | |
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13 | 23 | |
2,431 | 1,465 | |
- | - | |
0.0 | 0.0 | |
4 months ago | about 1 year ago | |
C | C++ | |
GNU General Public License v3.0 or later | MIT License |
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threadx
- Bill Lamie: Story of a man and his real-time operating systems
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Microsoft opens sources ThreadX RTOS used in Raspberry Pis
It is not open source. The source code is open but with an evaluation, i.e. proprietary license:
https://github.com/azure-rtos/threadx/blob/master/LICENSE.tx...
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Eclipse ThreadX
License looked alright, until I came across this: https://github.com/azure-rtos/threadx/blob/a8e5d0946c31385ff...
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PlatformIO and Zephyr is a bad idea
Portability, mainly. Zephyr runs on a wide variety of architectures and 450+ variations of popular boards are already supported upstream (adding more often being pretty easy). In your particular example, your own preferences with regards to building on top of open-source software may play a role too. For example, Azure RTOS is not open source, and its license will, among other things, prevent you to use it in production on other hardware than what's listed herehere. So easily moving from one hardware vendor / SoC to the other might be a problem, should this be a requirement (and it kind of becomes one for a lot of people in these times if silicon shortage)
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Linux vs. QNX/VxWorks for a climate control system - Education
Honestly as long as you use one of the supported MCU families ThreadX is probably a better choice these days given how much better NetX is over FreeRTOS’ TCP implementation.
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As a guess, what percentage of embedded projects actually need the R in RTOS?
Azure RTOS/ThreadX is only free on approved pre-licensed uCs, but with that said, there's a ton of devices covered by it so it's an option for a lot of projects.
- Using FreeRTOS Compatibility Kit with AZURE RTOS on STM32F7
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What are some cool modern libraries you enjoy using?
I'm interested in something equivalent to tx_byte_pool but for non-embedded usage where I want a custom allocator for defined pools. Do you know if mimalloc can do this? I see it has custom heaps, but I didn't see any functions to create one from raw memory.
- FreeRTos with SMP and the Zynq processor
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Thoughts? They look great though!
source is apparently available but no idea what licensing it uses
robin-hood-hashing
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Factor is faster than Zig
In my example the table stores the hash codes themselves instead of the keys (because the hash function is invertible)
Oh, I see, right. If determining the home bucket is trivial, then the back-shifting method is great. The issue is just that it’s not as much of a general-purpose solution as it may initially seem.
“With a different algorithm (Robin Hood or bidirectional linear probing), the load factor can be kept well over 90% with good performance, as the benchmarks in the same repo demonstrate.”
I’ve seen the 90% claim made several times in literature on Robin Hood hash tables. In my experience, the claim is a bit exaggerated, although I suppose it depends on what our idea of “good performance” is. See these benchmarks, which again go up to a maximum load factor of 0.95 (Although boost and Absl forcibly grow/rehash at 0.85-0.9):
https://strong-starlight-4ea0ed.netlify.app/
Tsl, Martinus, and CC are all Robin Hood tables (https://github.com/Tessil/robin-map, https://github.com/martinus/robin-hood-hashing, and https://github.com/JacksonAllan/CC, respectively). Absl and Boost are the well-known SIMD-based hash tables. Khash (https://github.com/attractivechaos/klib/blob/master/khash.h) is, I think, an ordinary open-addressing table using quadratic probing. Fastmap is a new, yet-to-be-published design that is fundamentally similar to bytell (https://www.youtube.com/watch?v=M2fKMP47slQ) but also incorporates some aspects of the aforementioned SIMD maps (it caches a 4-bit fragment of the hash code to avoid most key comparisons).
As you can see, all the Robin Hood maps spike upwards dramatically as the load factor gets high, becoming as much as 5-6 times slower at 0.95 vs 0.5 in one of the benchmarks (uint64_t key, 256-bit struct value: Total time to erase 1000 existing elements with N elements in map). Only the SIMD maps (with Boost being the better performer) and Fastmap appear mostly immune to load factor in all benchmarks, although the SIMD maps do - I believe - use tombstones for deletion.
I’ve only read briefly about bi-directional linear probing – never experimented with it.
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If this isn't the perfect data structure, why?
From your other comments, it seems like your knowledge of hash tables might be limited to closed-addressing/separate-chaining hash tables. The current frontrunners in high-performance, memory-efficient hash table design all use some form of open addressing, largely to avoid pointer chasing and limit cache misses. In this regard, you want to check our SSE-powered hash tables (such as Abseil, Boost, and Folly/F14), Robin Hood hash tables (such as Martinus and Tessil), or Skarupke (I've recently had a lot of success with a similar design that I will publish here soon and is destined to replace my own Robin Hood hash tables). Also check out existing research/benchmarks here and here. But we a little bit wary of any benchmarks you look at or perform because there are a lot of factors that influence the result (e.g. benchmarking hash tables at a maximum load factor of 0.5 will produce wildly different result to benchmarking them at a load factor of 0.95, just as benchmarking them with integer keys-value pairs will produce different results to benchmarking them with 256-byte key-value pairs). And you need to familiarize yourself with open addressing and different probing strategies (e.g. linear, quadratic) first.
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boost::unordered standalone
Also, FYI there is robin_hood::unordered_{map,set} which has very high performance, and is header-only and standalone.
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Solving “Two Sum” in C with a tiny hash table
std::unordered_map is notoriously slow, several times slower than a "proper" hashmap implementation like Google's absl or Martin's robin-hood-hashing [1]. That said, std::sort is not the fastest sort implementation, either. It is hard to say which will win.
[1]: https://github.com/martinus/robin-hood-hashing
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Convenient Containers v1.0.3: Better compile speed, faster maps and sets
The main advantage of the latest version is that it reduces build time by about 53% (GCC 12.1), based on the comprehensive test suit found in unit_tests.c. This improvement is significant because compile time was previously a drawback of this library, with maps and sets—in particular—compiling slower than their C++ template-based counterparts. I achieved it by refactoring the library to do less work inside API macros and, in particular, use fewer _Generic statements, which seem to be a compile-speed bottleneck. A nice side effect of the refactor is that the library can now more easily be extended with the planned dynamic strings and ordered maps and sets. The other major improvement concerns the performance of maps and sets. Here are some interactive benchmarks[1] comparing CC’s maps to two popular implementations of Robin Hood hash maps in C++ (as well as std::unordered_map as a baseline). They show that CC maps perform roughly on par with those implementations.
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Effortless Performance Improvements in C++: std:unordered_map
For anyone in a situation where a set/map (or unordered versions) is in a hot part of the code, I'd also highly recommend Robin Hood: https://github.com/martinus/robin-hood-hashing
It made a huge difference in one of the programs I was running.
- Inside boost::unordered_flat_map
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What are some cool modern libraries you enjoy using?
Oh my bad. Still thought -- your name.. it looks very familiar to me. Are you the robin_hood hashing guy perhaps? Yes you are! My bad -- https://github.com/martinus/robin-hood-hashing.
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Performance comparison: counting words in Python, C/C++, Awk, Rust, and more
Got a bit better C++ version here which uses a couple libraries instead of std:: stuff - https://gist.github.com/jcelerier/74dfd473bccec8f1bd5d78be5a... ; boost, fmt and https://github.com/martinus/robin-hood-hashing
$ g++ -I robin-hood-hashing/src/include -O2 -flto -std=c++20 -fno-exceptions -fno-unwind-tables -fno-asynchronous-unwind-tables -lfmt
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A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion
The implementation is mostly inspired by this comment and lessons learned from my older robin-hood-hashing hashmap.