threads
go
threads | go | |
---|---|---|
16 | 2,082 | |
672 | 120,063 | |
1.3% | 1.0% | |
2.0 | 10.0 | |
5 months ago | 6 days ago | |
WebAssembly | Go | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
threads
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No installation required: how WebAssembly is changing scientific computing
Similarly for threads: https://github.com/webassembly/threads
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WebAssembly: Adding atomics waits to the main thread is the right thing to do
Specifically I submitted this to draw attention to the latest comment in the thread: https://github.com/WebAssembly/threads/issues/177
It's a good deep dive into how a small, but well-intentioned, browser choice nearly a decade ago led to poor outcomes for the WebAssembly ecosystem.
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WASI Support in Go
The answer is: it's complicated. Which is most of the time the answer in the WASI world.
For this case it's complicated because some runtime supports https://github.com/WebAssembly/threads which mostly contains things like the spec for atomic but not the actual "threads" specs and then some runtimes (i.e wasmtime) also supports https://github.com/WebAssembly/wasi-threads which is one version of the threads. But a new proposal came into play https://github.com/abrown/thread-spawn so ... it's complicated.
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WASM is the future?
There’s a proposal for threads
- Bringing Git in the browser via Go and WebAssembly. Upload, create files, folders, branches, commits etc... On the fly in the browser
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LibreOffice running natively in a browser via WebAssembly
WebAssembly is having/going to have threads
https://github.com/WebAssembly/threads
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The State of WebAssembly â 2021 and 2022
It's disappointing to see the WebAssembly/threads proposal is still only in proposal state, despite existing since 2018. It being just a proposal stops languages like golang from actually implementing support for it, despite Chrome supporting it since v70.
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Using WebAssembly threads from C, C++ and Rust
Ah, I should have clarified that I mean the assembly instructions for atomics, rather than the JavaScript API. I.e. the opcodes listed here: https://github.com/WebAssembly/threads/blob/master/proposals...
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AMA: We are Akhi, Alexandra, Islam, and Dimitris from the DFINITY Execution team. Ask us anything about building the execution layer.
Another point to add here is that the current wasm specification does not support threads although there is a proposal to add one. So I imagine that till the wasm specification includes it, we will continue to have only single threaded canisters.
go
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Arena-Based Parsers
The description indicates it is not production ready, and is archived at the same time.
If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.
For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).
Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).
There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.
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Go: the future encoding/json/v2 module
A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
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Evolving the Go Standard Library with math/rand/v2
I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles
The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397
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Microsoft Maintains Go Fork for FIPS 140-2 Support
There used to be the GO FIPS branch :
https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...
But it looks dead.
And it looks like https://github.com/golang-fips/go as well.
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Borgo is a statically typed language that compiles to Go
I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:
- A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644
- The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412
Here are some excerpts from the latest Go survey [1]:
- "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."
- "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."
I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.
[1]: https://go.dev/blog/survey2024-h1-results
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AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
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How to use Retrieval Augmented Generation (RAG) for Go applications
Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
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From Homemade HTTP Router to New ServeMux
net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
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Building a Playful File Locker with GoFr
Make sure you have Go installed https://go.dev/.
- Fastest way to get IPv4 address from string
What are some alternatives?
WASI - WebAssembly System Interface
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
webcontainer-core - Dev environments. In your web app.
TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
onload - OpenOnload high performance user-level network stack
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
function-references - Proposal for Typed Function References
Angular - Deliver web apps with confidence 🚀
gc - Branch of the spec repo scoped to discussion of GC integration in WebAssembly
golang-developer-roadmap - Roadmap to becoming a Go developer in 2020