threads
WASI
Our great sponsors
threads | WASI | |
---|---|---|
16 | 45 | |
667 | 4,582 | |
2.5% | 2.4% | |
2.0 | 7.0 | |
4 months ago | about 2 months ago | |
WebAssembly | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
threads
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No installation required: how WebAssembly is changing scientific computing
Similarly for threads: https://github.com/webassembly/threads
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WebAssembly: Adding atomics waits to the main thread is the right thing to do
Specifically I submitted this to draw attention to the latest comment in the thread: https://github.com/WebAssembly/threads/issues/177
It's a good deep dive into how a small, but well-intentioned, browser choice nearly a decade ago led to poor outcomes for the WebAssembly ecosystem.
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WASI Support in Go
The answer is: it's complicated. Which is most of the time the answer in the WASI world.
For this case it's complicated because some runtime supports https://github.com/WebAssembly/threads which mostly contains things like the spec for atomic but not the actual "threads" specs and then some runtimes (i.e wasmtime) also supports https://github.com/WebAssembly/wasi-threads which is one version of the threads. But a new proposal came into play https://github.com/abrown/thread-spawn so ... it's complicated.
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WASM is the future?
There’s a proposal for threads
- Bringing Git in the browser via Go and WebAssembly. Upload, create files, folders, branches, commits etc... On the fly in the browser
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LibreOffice running natively in a browser via WebAssembly
WebAssembly is having/going to have threads
https://github.com/WebAssembly/threads
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The State of WebAssembly â 2021 and 2022
It's disappointing to see the WebAssembly/threads proposal is still only in proposal state, despite existing since 2018. It being just a proposal stops languages like golang from actually implementing support for it, despite Chrome supporting it since v70.
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Using WebAssembly threads from C, C++ and Rust
Ah, I should have clarified that I mean the assembly instructions for atomics, rather than the JavaScript API. I.e. the opcodes listed here: https://github.com/WebAssembly/threads/blob/master/proposals...
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AMA: We are Akhi, Alexandra, Islam, and Dimitris from the DFINITY Execution team. Ask us anything about building the execution layer.
Another point to add here is that the current wasm specification does not support threads although there is a proposal to add one. So I imagine that till the wasm specification includes it, we will continue to have only single threaded canisters.
WASI
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WASI 0.2.0 and Why It Matters
WASI Co-chair here. Nothing in WASI is "somehow blocked by Google", or indeed blocked by anyone at all. Graphics support in WASI hasn't been developed simply because nobody has put energy into developing graphics support in WASI.
At the end of 2023 we counted around 40 contributors who have been working on WASI specifications and implementations: https://github.com/WebAssembly/meetings/blob/main/wasi/2023/... . That is a great growth for our project from a few years ago when that issue was filed, but as you can see from what people are working on, its all much more foundational pieces than a graphics interface. Also, if you look at who is employing those contributors, its largely vendors who are interested in WASI in the context of serverless. That doesn't mean WASI is limited to only serverless, but that has been the focus from contributors so far.
By rolling out WASI on top of the WASM Component Model we have built a sound foundation for creating WASI proposals that support more problem domains, such as embedded systems (@mc_woods and his colleagues are helping with this), or graphics if someone is interested in putting in the work. Our guide to how to create proposals is found here: https://github.com/WebAssembly/WASI/blob/main/Contributing.m... .
- WASI Launching Preview 2
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Missing the Point of WebAssembly
> As I understand it, it's not even really possible today to make WebAssembly do anything meaningful in the browser without trampolining back out to JavaScript anyway, which seems like a remarkable missed opportunity.
That's the underlying messy API it's built on. There are specs to make the API more standardized like https://github.com/WebAssembly/WASI
But overall, yeah, it feels like a shiny new toy everyone is excited about and wants to use. Some toys can be fun to play with, but it doesn't mean we have to rewrite production systems in it. Sometimes, or most of the time, toys don't become useful tools.
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Running WASI binaries from your HTML using Web Components
Snapshot Preview 1 is the standard all tools are building to right now. The specification is available here: https://github.com/WebAssembly/WASI/blob/main/legacy/preview...
It's pretty unreadable though!
Preview 2 looks like it will be a big change, and is just being finalised at the moment. I'd expect that when preview 2 is available there will be an improvement in the quality of documentation. I'm not sure how long it will take after release for tools to start switching to it. I'd expect Preview 1 will still be the main target at least for the rest of this year.
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WASI: WebAssembly System Interface
> Like WTF does this mean? The repo tells me nothing
Directly above the sentence you quoted:
"Interposition in the context of WASI interfaces is the ability for a Webassembly instance to implement a given WASI interface, and for a consumer WebAssembly instance to be able to use this implementation transparently. This can be used to adapt or attenuate the functionality of a WASI API without changing the code using it."
> and I've still yet to see a clear write-up about what WASI is.
In the same document: [0]
> WTF is wit?
The first link in that document ("Starting in Preview2, WASI APIs are defined using the Wit IDL.") is [1].
> I click on "legacy" and I see preview0 and preview1, which are basically unreadable proto-specs.
The README for the legacy directory [2] clearly explains what they are.
> Where's a single well-written WASI spec?
"Development of each API happens in its own repo, which you can access from the proposals list." [3]
> Whatever WASI is doing, I don't like it.
Clearly not - you've gone out of your way to ignore all of the documentation that answers your questions.
> And neither does AssemblyScript team apparently
The AssemblyScript team have a bone to pick with WASI based on their misunderstanding of what WASI is for (it is not intended for use on the web) and WASI's disinterest in supporting UTF-16 strings. You can see for yourself in [4].
[0]: https://github.com/WebAssembly/WASI/tree/main#wasi-high-leve...
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A Gentle Introduction to WebAssembly
The Bytecode Alliance initiated a sub-project called the WebAssembly System Interface (WASI). WASI is an API that allows WebAssembly access to system features such as files, filesystems, Berkeley sockets, clocks, and random numbers. WASI acts as a system-level interface for WebAssembly, so incorporating a runtime into a host environment and building a platform is easier.
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Spin 1.0 — The Developer Tool for Serverless WebAssembly
We are excited to contribute back to Wasmtime and the component model, as well as to new projects and proposals emerging in this space (such as new Wasm proposals, like WASI Preview 2, wasi-keyvalue, wasi-sql or wasi-cloud).
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The Tug-of-War over Server-Side WebAssembly
I've been reading the following repositories.
https://github.com/WebAssembly/WASI/blob/main/Proposals.md
What are some alternatives?
webcontainer-core - Dev environments. In your web app.
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
onload - OpenOnload high performance user-level network stack
webgpu-wgsl-hello-triangle - An example of how to render a triangle with WebGPU using WebGPU Shading Language - the "Hello world!" of computer graphics.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
wasi-libc - WASI libc implementation for WebAssembly
function-references - Proposal for Typed Function References
node-sqlite3 - SQLite3 bindings for Node.js
gc - Branch of the spec repo scoped to discussion of GC integration in WebAssembly
gpuweb - Where the GPU for the Web work happens!
jupyterlite - Wasm powered Jupyter running in the browser 💡
wasm-micro-runtime - WebAssembly Micro Runtime (WAMR)