suture
conc
suture | conc | |
---|---|---|
14 | 23 | |
1,272 | 8,424 | |
- | 1.5% | |
5.7 | 5.9 | |
about 2 months ago | 9 days ago | |
Go | Go | |
MIT License | MIT License |
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suture
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Could I get a code review?
This one is highly specialized, but I'm a huge fan of Suture for managing long lived goroutines.
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[gopulse/pulse] the Golang framework designed to ensure your web services stay alive.
In English, your phrasing doesn't come off as a play on words/a reference to the name, so much as it describes a feature of the library. The expectation is, with the description you've given it, the library would handle some form of resilience in service management. I half expected the library to be similar to Suture.
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Ergo: Erlang/OTP Implemented in Golang
It does not give you a way to reliably track arbitrary goroutines that "this" goroutine (for whatever that may be) wants to track, the way an Erlang process can just "link" to anything it is capable of naming the PID for.
However, you can construct a reliable mechanism where one goroutine can start another and know whether or not the one it started has failed by using the available primitives, as I did in https://github.com/thejerf/suture . It's an easier problem since there's no cluster and no network that can get in the way. I've also done the exercise for the network case: https://pkg.go.dev/github.com/thejerf/reign#Address.OnCloseN... but that only functions within the network defined by that library because, again, it just isn't arbitrarily possible.
(I suppose it's relevant to some of my other comments to point out that I've also implemented basically Erlang-style concurrency in Go, with network, but as a relatively idiomatic translation rather than a blind one.)
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Is there an equivalent to Elixir / GenServer in Go? Trying to create the same request / response pattern with better performance but not sure where to start.
If you also want Supervisor-like behavior, take a look at suture.
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Start an already running service: no error, error, or panic?
For context, I've been working with similar interfaces for many years through suture.
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Erlang vs Golang
I wrote suture for idiomatically-ported supervisor trees (that is, the ways they differ are deliberately chosen, not accidents), and reign for Go-native cluster-like support. I use suture in almost everything I write. Reign is used on production services but I don't generally use it because I think modern stacks have better options with modern message busses, but it can be useful for porting.
- Erlang-ish supervisor trees for Go
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How “let it fail” leads to simpler code
I think the distinction between expected and unexpected errors can easily fall through the cracks and writing code in a way that an unexpected error doesn’t break everything is quite powerful.
Golang makes it easy to ignore errors that can be ignored and defer/recover provide a way to implement a way to “let it fail”
There’s even an implementation of supervisor trees for Go [0] :)
[0] https://github.com/thejerf/suture
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Golang vs Elixir protoactor supervision
(If you'd like something lighter weight, suture is a supervisor library without a whole lot of other stuff. If you want that other stuff, by all means, go to town.)
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The method to manage multiple services in a process.
This is the primary reason almost every program I write ends up using suture. The restarting is nice when it works, but Go code is often reasonably robust. (Not 100%, but reasonably.) But it's a nice organization principle.
conc
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The Case of a Leaky Goroutine
It's a pity Go didn't have structured concurrency: https://vorpus.org/blog/notes-on-structured-concurrency-or-g...
There's a library for it: https://github.com/sourcegraph/conc
But this goes to one of the things I've been kind of banging on about languages, which is that if it's not in the language, or at least the standard library right at the beginning, sometimes it almost might as well not exist. Sometimes a new language can be valuable, even if it has no "new" language features, just to get a chance to reboot the standard library it has and push for patterns that older languages are theoretically capable of, but they just don't play well with any of the libraries in the language. Having it as a much-later 3rd party library just isn't good enough.
(In fact if I ever saw a new language start up and that was basically its pitch, I'd be very intrigued; it would show a lot of maturity in the language designer.)
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Go CLI to calculate total media duraton in directories
What are possible use cases for this tool? Why would I want to find out the total runtime of all videos in a directory?
Also, you might wanna limit concurrency[0] instead of spawning many ffprobe instances at the ~same time.
[0]: https://github.com/sourcegraph/conc
In another note, ChatGPT suggests this shell command to do the same thing. It doesn't process files in parallel though.
find . -name "*.mp4" -print0 | \
- Building conc: Better structured concurrency for Go
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The compact overview of JDK 21’s “frozen” feature list
While virtual threads will be stable in Java 21, Structured Concurrency is still a preview feature. You probably won't see it in production anytime soon.
Preview features require a special flag when compiling and running them, and they won't run on newer versions of the JVM. I don't expect to see StructuredTaskScope in common production use before the next LTS version is out.
But it doesn't mean you cannot have structured concurrency before that. Even in language that mostly enforce Structured Concurrency like Kotlin, it's still a library feature. Even the original blog post which formulated this concept, described a library that implemented structured concurrency for Python[1]. You can pretty easily implement structured concurrency yourself by creating your own implementation of StructuredTaskScope, if you need it right now. You can even structured concurrency in C#[2] or Go[3].
[1] https://vorpus.org/blog/notes-on-structured-concurrency-or-g...
[2] https://github.com/StephenCleary/StructuredConcurrency
[3] https://github.com/sourcegraph/conc
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Could I get a code review?
I'm also a fan of Conc for managing various different concurrency patterns -- don't create manual worker pools for locally distributed tasks if you can use Conc, etc.
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ResultGroup: Go lib for concurrent tasks & errors management
How does this compare to conc?
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Hello gophers, show me your concurrent code
I will probably be using more conc too now. Lots of great primitives for dealing with multiple functions returning the same types or errors etc.
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A lot of boilerplate code when writing asynchronous code in go
You want a fast asynchronous development use a library I recommend https://github.com/sourcegraph/conc
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About goroutine pool
A struct{} channel is the way standard way to implement this - yes. I don't think we're saying anything different? Here's a good implementation I used recently: https://github.com/sourcegraph/conc/blob/main/pool/pool.go
What are some alternatives?
rustig - A tool to detect code paths leading to Rust's panic handler
ants - 🐜🐜🐜 ants is a high-performance and low-cost goroutine pool in Go./ ants 是一个高性能且低损耗的 goroutine 池。
protoactor-go - Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
async - A safe way to execute functions asynchronously, recovering them in case of panic. It also provides an error stack aiming to facilitate fail causes discovery.
bastion - Highly-available Distributed Fault-tolerant Runtime
go-waitgroup - A sync.WaitGroup with error handling and concurrency control
Rust-for-Linux - Adding support for the Rust language to the Linux kernel.
generic-worker-pool - Go (1.18+) framework to run a pool of N workers
reign - Rewrite Erlang In Go Nicely - a library for mimicking Erlang's mailboxes and clustering
tunny - A goroutine pool for Go
ergo - An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
goworker - goworker is a Go-based background worker that runs 10 to 100,000* times faster than Ruby-based workers.