terrain-marching-cubes VS LearnOpenGL

Compare terrain-marching-cubes vs LearnOpenGL and see what are their differences.

terrain-marching-cubes

Implementation of Marching Cubes algorithm to generate various types of terrains (by leonjovanovic)

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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terrain-marching-cubes LearnOpenGL
1 624
15 10,317
- -
3.2 3.8
over 2 years ago 21 days ago
C# C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

terrain-marching-cubes

Posts with mentions or reviews of terrain-marching-cubes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-10.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing terrain-marching-cubes and LearnOpenGL you can also consider the following projects:

Marching-Cubes-Terrain - Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

raylib - A simple and easy-to-use library to enjoy videogames programming

Ue4MarchingCubes - šŸ“¦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4šŸ“¦

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Marching-Cubes - Marching cubes in Unity

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Marching-cubes-on-Unity-3D - Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

sokol - minimal cross-platform standalone C headers

terrain-tool-godot4 - GODOT 4 3D Terrain Editor (C# Plugin)

bevy - A refreshingly simple data-driven game engine built in Rust

SFML - Simple and Fast Multimedia Library

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.