terminal-recall VS Scenario4j

Compare terminal-recall vs Scenario4j and see what are their differences.

terminal-recall

Engine remake for Terminal Velocity and Fury3 (by jtrfp)

Scenario4j

A game engine with scene graph using OpenGL 3.3 core profile with LWJGL (by YvesBoyadjian)
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terminal-recall Scenario4j
1 5
53 11
- -
7.6 8.8
11 days ago 8 days ago
Java Java
Eclipse Public License 1.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

terminal-recall

Posts with mentions or reviews of terminal-recall. We have used some of these posts to build our list of alternatives and similar projects.

Scenario4j

Posts with mentions or reviews of Scenario4j. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-02.

What are some alternatives?

When comparing terminal-recall and Scenario4j you can also consider the following projects:

radium - Radium is an open source game engine built with OpenGL and Java. Radium is regularly updated and aims to become a bigger project.

garnet - A free Java based 2D game engine built on LWJGL.

libGDX - Desktop/Android/HTML5/iOS Java game development framework

garnettoolkit - Game scene, state and entity systems in Java.

WorldWindJava - The NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java.

garnetexamples - Tests and examples for the garnet project

pixel-community - High performance and modular Java/Kotlin 2D Game Framework.