Garnet - A simple Java / LWJGL based framework for games.

This page summarizes the projects mentioned and recommended in the original post on /r/javagamedev

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  • garnet

    A free Java based 2D game engine built on LWJGL. (by nickd3000)

  • The main Garnet project is the core engine, with all the basics of a game engine: Timed rendering and logic loop, 2D sprite and image support, primitive drawing, font and paragraph drawing, input and sound playback. https://github.com/nickd3000/garnet

  • garnetexamples

    Tests and examples for the garnet project

  • The Garnet examples project has small example apps of most of the features and serves as documentation until the wiki page has been completed. https://github.com/nickd3000/garnetexamples

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  • garnettoolkit

    Game scene, state and entity systems in Java.

  • Garnet toolkit contains higher level game related features and does not have any dependencies on garnet (and vice-versa) meaning if you made a game using the toolkit you could change the engine later and keep the toolkit code. The main features here are: Scene management, Entity/component system, object context management, simple collision detection, simple particles and other utilities. https://github.com/nickd3000/garnettoolkit

  • Scenario4j

    A game engine with scene graph using OpenGL 3.3 core profile with LWJGL

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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