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The main Garnet project is the core engine, with all the basics of a game engine: Timed rendering and logic loop, 2D sprite and image support, primitive drawing, font and paragraph drawing, input and sound playback. https://github.com/nickd3000/garnet
The Garnet examples project has small example apps of most of the features and serves as documentation until the wiki page has been completed. https://github.com/nickd3000/garnetexamples
Garnet toolkit contains higher level game related features and does not have any dependencies on garnet (and vice-versa) meaning if you made a game using the toolkit you could change the engine later and keep the toolkit code. The main features here are: Scene management, Entity/component system, object context management, simple collision detection, simple particles and other utilities. https://github.com/nickd3000/garnettoolkit