tectonic VS tex-rs

Compare tectonic vs tex-rs and see what are their differences.

tectonic

A modernized, complete, self-contained TeX/LaTeX engine, powered by XeTeX and TeXLive. (by tectonic-typesetting)

tex-rs

A port of TeX82 to Rust. (WIP) (by crlf0710)
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tectonic tex-rs
22 2
3,750 33
2.6% -
9.2 3.6
9 days ago about 2 years ago
C Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tectonic

Posts with mentions or reviews of tectonic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-29.

tex-rs

Posts with mentions or reviews of tex-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-15.
  • LaTex alternative/replacement written in Rust?
    9 projects | /r/rust | 15 Aug 2022
    I have an rust implementation at https://github.com/crlf0710/tex-rs , though it's the plain old TeX without eTeX extensions. Feel free to do any hacking on top of it any one wants to!
  • Finl Is Not LaTeX
    8 projects | news.ycombinator.com | 27 May 2021
    I too have recently been interested in TeX and Rust. Apart from Tectonic (wrapper around XeTeX and dvipdfmx) and the attempt to rewrite it in Rust (your first link), I also found [1], an attempt to rewrite TeX itself in Rust. I also understand that you are a supporter of the Tectonic in Rust effort, so hopefully you can fill me in on the current progress.

    At first I though that just rewriting XeTeX/dvipdfmx in Rust just for sake of being written in Rust was foolish, because of TeX's untypical memory model. Also because of the manual translation using c2rust (also on C code generated from Pascal code that uses a lot of macros).

    But after lookin at it now it seems that the rewrite progressed and the result are parts looking very Rusty, which is nice.

    I too had ideas about TeX in Rust, but I think that starting with LuaTeX would be much more beneficial. Apart from LuaTeX having obvious support of scripting in Lua and being very extensible, XeTeX has other disadvantages. See for example [2], which still in my opinion misses many internal differences, where LuaTeX is much superior.

    Do you have any tips on how to join the Tectonic / TeX in Rust community? Where can I potentially discuss my foolish TeX/Rust ideas, being very new to Rust?

    [1] https://github.com/crlf0710/tex-rs

What are some alternatives?

When comparing tectonic and tex-rs you can also consider the following projects:

miktex - the MiKTeX source code

SATySFi - A statically-typed, functional typesetting system

texlab - An implementation of the Language Server Protocol for LaTeX

RusTeX - A (somewhat experimental) implementation of a TeX engine in rust, used to convert LaTeX documents to xhtml.

Oberon - Oberon parser, code model & browser, compiler and IDE with debugger

LjTools - LuaJIT 2.0 bytecode parser, viewer, assembler and test VM. Lua 5.1 parser, IDE and debugger.

arara

sTeX - A semantic Extension of TeX/LaTeX

rpm-ostree - ⚛📦 Hybrid image/package system with atomic upgrades and package layering

asciimathml - A new home for asciimathml

github-orgmode-tests - This is a test project where you can explore how github interprets Org-mode files

sidenotes - Position floating sidenotes/comments next to a document with inline references.