swiftenv
Tokamak
swiftenv | Tokamak | |
---|---|---|
2 | 22 | |
1,959 | 2,451 | |
- | 1.6% | |
1.8 | 0.0 | |
5 months ago | about 1 month ago | |
Shell | Swift | |
BSD 2-clause "Simplified" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swiftenv
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Writing Gnome Apps with Swift
which is at most half-truth cause this is just official installers and most likely you'll use some sort of rustup (which wasn't official few years ago) you can use https://github.com/kylef/swiftenv you can use community packages https://wiki.archlinux.org/title/Swift etc.
"and so on is that languages other that swift aim to support linux in general." -> again not true linux distro dosen't change swift usage it is just official build is run for few most popular distros and you can use prebuild swift-bin on any linux repo. (arch, debina, ubuntu, centos etc. etc.) You can say the same stuff about rust/nim/go every other language that didn't have official release for some niche linux distro.
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Writing and Running Swift Code without Xcode on Mac and Windows
One disadvantage of Swift is how Apple decided to deploy new versions. They only come bundled with new versions of their operating systems. However, with swiftenv (kylef/swiftenv) other versions than the bundled one can be installed. So maybe that adds a possibility to run more modern swift versions on older hardware?
Tokamak
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Writing Gnome Apps with Swift
https://github.com/TokamakUI/Tokamak
Iām also working (slowly) on native Flutter channels:
https://github.com/PADL/FlutterSwift
But this is really targeted at embedded use cases.
- Show HN: Tokamak ā A Dependency Injection-Centric Server-Side Framework for Zig
- Tokamak: SwiftUI-compatible framework for building browser apps with WebAssembly
- Mousetrap.jl: a GUI library for Julia and C++ that fully wrap GTK4
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Swift UIKit web frontend?
There is Tokamak but I don't know how usable it is just yet.
- Swift Achieved Dynamic Linking Where Rust Couldn't
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I would like to get a job as a iOS developer. Should I begin by learning UIKit or SwiftUI first?
TokamakUI runs via SwiftUI on WASM for web. Apple just hired the creator of the framework.
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Apple overtakes Android to pass 50% share of smartphones used in US; dominates global premium sales
You can even make web apps by creating web components in swift with Tokamak.
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JavaScriptKit help
I am playing around with Tokamak just for a bit of fun and learning, and it's been pretty solid so far! Though I want to branch out and play with some dynamic data from a random API, instead of just using mocked/pre-populated data.
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Beginner - is it complicated to make a web app from an app written with SwiftUI for iOS?
There is SwiftWasm that compiles swift into WebAssembly so you can run it in the browser, but swift can't directly manipulate the DOM so you'd still need JavaScript or something like TokamakUI so you can design the front-end portion of your app.
What are some alternatives?
XCSwiftr - An Xcode Plugin to convert Objective-C to Swift
SwiftWebUI - SwiftUI with support for WebAssembly
SwiftKitten
Vapor - š§ A server-side Swift HTTP web framework.
SourceKitten - An adorable little framework and command line tool for interacting with SourceKit.
Mongrel - Build declarative HTML in Swift.
Kin - Sane PBXProj files
The-SwiftUI-Tutorials - Swift, GO (Golang) , SwiftUI, UIKit Tutorials.š²š»š„
BuildTimeAnalyzer - Build Time Analyzer for Swift
tornadofx - Lightweight JavaFX Framework for Kotlin
FBSimulatorControl - idb is a flexible command line interface for automating iOS simulators and devices
jupyterlite - Wasm powered Jupyter running in the browser š”