swift-protobuf
RxSwift
swift-protobuf | RxSwift | |
---|---|---|
8 | 9 | |
4,461 | 24,158 | |
0.6% | 0.1% | |
0.0 | 7.4 | |
3 days ago | 4 days ago | |
Swift | Swift | |
Apache License 2.0 | NOASSERTION |
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swift-protobuf
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Binary Encoder/Decoder between rust and swift
https://docs.rs/prost/latest/prost/ crate lets you encode / decode protobuf messages. You can write a message which represents your struct or whatever data type is, set the fields, and then encode it into bytes. Decoding in swift can be done with something like this https://github.com/apple/swift-protobuf ig.
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Connect-Swift: You’ll want to use Protobuf on iOS
I’ve used Protobuf in Swift and it was pretty straightforward. Apple already provides a tool chain [1] so using a third party is a hard sell.
[1] https://github.com/apple/swift-protobuf
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Implementing Parts of the Swift Compiler in Swift
> Why should they? That isn't their target audience.
Because they need it?
Apple discontinued macOS server, i bet they use Linux in some of their servers
All their networking related libs are available and tested for Linux [1, 2]
Let's not forget that they package Swift for Linux, and now also for Windows [3]
Swift is crossplatform language (you not wanting to understand it doesn't change this fact), it's not a macOS framework
[1] - https://github.com/apple/swift-nio
[2] - https://github.com/apple/swift-protobuf/blob/main/.github/wo...
[3] - https://forums.swift.org/t/announcing-swift-5-6-2-for-linux-...
- Google's Swift protobuf library crashes on unknown enums
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Awesome macOS Libraries List
Swift Protobuf - Plugin and runtime library for using protobuf with Swift. Language: Swift.
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Google Protocol Buffers Support Idiomatic Kotlin Bindings
I need to explore using Protobuf -> Swift (https://github.com/apple/swift-protobuf) then using the Kotlin Native to Swift interop: https://kotlinlang.org/docs/native-objc-interop.html
- Swift Protobuf JSON enum parsing isn't forwards compatible
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Starlink (SpaceX.API.Device) Class or .proto file for Swift (iOS)
Thanks. I downloaded and installed https://github.com/apple/swift-protobuf. Is that the tool you are talking about? This creates a blank .proto file and generates .pb.swift files but I am stuck on creating the Starlink .proto file. Do you have a StarLink .proto file? I was successful in creating a protoset file but not a .proto file. Any advice would be greatly appreciated.
RxSwift
- RxSwift – Reactive Extensions for Swift
- Reactive Programming in Swift
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For UIKit apps, what is best practice for VC listening for updates from a service?
I use RxSwift/RxCocoa and The Binder Architecture. That way View Controllers always show the most recent data from the service.
- Rxswift - Reactive Programming in Swift
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Awesome macOS Libraries List
RxSwift - Reactive Programming in Swift. Language: Swift.
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Xcode double segue
I do this with RxSwift and my CLE library. Using those you can do something like this:
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Anyone have a clever way of using third party packages in Swift Playgrounds?
I've tried going to RxSwift's source and copying the RxSwift folder into my playground file's Source folder but no dice, it complains about a source file not being found. I tried flattening all the files into one folder and had the same problem.
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DispatchGroup in Swift
We have defined what async code is, and two basic issues we could have when working with it: running tasks serially and in parallel. For running tasks in parallel we saw that DispatchGroup can be a simple solution for that. I will recommend using a library for this though. What I taught you here is basic async knowledge, but in real world scenarios, this won't be this straightforward, so using a battle tested library is always an advantage when working in production. I personally recommend using Apple's Combine if you can (it is supported in iOS 13 and above) or using RxSwift otherwise Finally, I can't finish this article without mentioning async-await. With async-await, probably all of this discussion will be a thing of the past. It lets us write async code that can be written like sync code. You can see the proposal (already implemented and that will be released in the next version of swift) here, and even try it in your code following a tutorial like this one.
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RxSwift - easy, yet not obvious, tips
I think this is the most important thing to understand with all your heart. All subjects, relays and operators might seem scary, especially with Rx-hermetic jargon. But simplifying it in your head to a simple collection will help you to understand all concepts easily. For me it was a sudden click. If you want to learn more, official docs are great source and emphasize this concept: https://github.com/ReactiveX/RxSwift/blob/main/Documentation/GettingStarted.md#observables-aka-sequences
What are some alternatives?
Alamofire - Elegant HTTP Networking in Swift
ReSwift - Unidirectional Data Flow in Swift - Inspired by Redux
protobuf-swift - Google ProtocolBuffers for Apple Swift
PromiseKit - Promises for Swift & ObjC.
CocoaAsyncSocket - Asynchronous socket networking library for Mac and iOS
Bond - A Swift binding framework
Reachability.swift - Replacement for Apple's Reachability re-written in Swift with closures
ReactiveKit - A Swift Reactive Programming Kit
Ciao - Publish and discover services using Bonjour
ReactiveSwift - Streams of values over time
APIKit - Type-safe networking abstraction layer that associates request type with response type.
ReactiveCocoa - Cocoa framework and Obj-C dynamism bindings for ReactiveSwift.