swift-log
CocoaLumberjack
swift-log | CocoaLumberjack | |
---|---|---|
7 | 3 | |
3,315 | 13,124 | |
1.7% | 0.2% | |
4.9 | 8.7 | |
9 days ago | 19 days ago | |
Swift | Objective-C | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-log
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Swift for C++ Practitioners, Part 1: Intro and Value Types
How recent were your experiences?
The server-side Swift ecosystem has matured over the past few years, with specific attention from teams at Apple.
For example, regarding JSON, there has been a rewrite of the JSON encoder/decoder that results in a 200% - 500% speed up in deserialization! You can read about the (still ongoing) improvements to Foundation at https://github.com/apple/swift-foundation
Regarding logging, Apple has been pushing the development of community around the swift-log package at https://github.com/apple/swift-log. Maybe you’ve seen this, but just wanted to share!
One last thing: the Swift VSCode extension is actually really good! Not sure when you used it last, but I’ve been using it on a regular basis and it’s been great — and is only getting better. Here’s the link to the extension if you’re curious: https://marketplace.visualstudio.com/items?itemName=sswg.swi...
It’s true that Swift has had its various issues, but there’s a very real push by the core team and community to bring the language to new heights and places. Cross-platform support is getting better and better (check out what The Browser Company is doing with Swift on Windows) and a big source of performance bottlenecks are being addressed with the development of non-copyable and non-escaping (Rust-like move-only types)!
Sorry that’s a lot, but I just wanted to point out that there’s a lot of hope in Swift and really interesting things are happening for the project!
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Swift outside the Apple ecosystem?
Also, Apple seems to be putting a ton of work into the Swift-on-server ecosystem. They've released packages for things like tracing, metrics, service discovery, logging, etc. And most of those are basically shared interfaces, and then Apple (or the community) will write backend implementations, like one for statsd which implements the stuff from swift-metrics.
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When to use os_log vs print?
I liked os.log, but since I'm doing swift services on Linux I moved to SwiftLog. It's kind of bare bones, but you can attach it to different back ends. I'm just dumping logs to a file. Apple has made it open source.
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How to log only in debug mode? including network logs
Does anyone have experience with this? I've seen people mentioning to use Cocoalumberjack but not sure if its the right package (meaning if its not overkill). Apple have an open source logging library as well for this.
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Trouble building for ios device
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "com_github_buildbuddy_io_rules_xcodeproj", sha256 = "564381b33261ba29e3c8f505de82fc398452700b605d785ce3e4b9dd6c73b623", url = "https://github.com/buildbuddy-io/rules_xcodeproj/releases/download/0.9.0/release.tar.gz", ) http_archive( name = "cgrindel_rules_spm", sha256 = "03718eb865a100ba4449ebcbca6d97bf6ea78fa17346ce6d55532312e8bf9aa8", strip_prefix = "rules_spm-0.11.0", url = "https://github.com/cgrindel/rules_spm/archive/v0.11.0.tar.gz", ) load( "@cgrindel_rules_spm//spm:defs.bzl", "spm_pkg", "spm_repositories", ) load( "@cgrindel_rules_spm//spm:deps.bzl", "spm_rules_dependencies", ) spm_rules_dependencies() load( "@com_github_buildbuddy_io_rules_xcodeproj//xcodeproj:repositories.bzl", "xcodeproj_rules_dependencies", ) xcodeproj_rules_dependencies() load( "@build_bazel_rules_apple//apple:repositories.bzl", "apple_rules_dependencies", ) apple_rules_dependencies() load( "@build_bazel_rules_swift//swift:repositories.bzl", "swift_rules_dependencies", ) swift_rules_dependencies() load( "@build_bazel_rules_swift//swift:extras.bzl", "swift_rules_extra_dependencies", ) swift_rules_extra_dependencies() load( "@build_bazel_apple_support//lib:repositories.bzl", "apple_support_dependencies", ) apple_support_dependencies() spm_repositories( name = "swift_pkgs", platforms = [ ".macOS(.v10_15)", ], dependencies = [ spm_pkg( url = "https://github.com/apple/swift-log.git", exact_version = "1.4.2", products = ["Logging"], ), spm_pkg( url = "https://github.com/pointfreeco/swift-composable-architecture.git", exact_version = "0.43.0", products = ["ComposableArchitecture"], ), spm_pkg( name = "Bow", url = "https://github.com/bow-swift/bow.git", exact_version = "0.8.0", products = ["Bow", "BowEffects", "BowOptics"], ), spm_pkg( url = "https://github.com/grpc/grpc-swift.git", exact_version = "1.7.3", products = ["GRPC"], ), spm_pkg( url = "https://github.com/hyperoslo/Cache", exact_version = "6.0.0", products = ["Cache"], ), ], )
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Recommended library to log to file at high velocity?
I ended up modifying https://github.com/apple/swift-log, and added a LogHandler impls to dump to SQLite, os_log, Crashlytics, internal metrics APIs, etc.
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Dangerous Logging in Swift
This is Foundation API, not Swift stdlib. One thing Swift probably can do, is to have the first parameter typed as `StaticString`. I am not sure if the header for NSLog has enough annotations to do so.
OTOH: https://github.com/apple/swift-log
CocoaLumberjack
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Looking for a flexible and fast logging library with file rotation support
On iOS using Swift I would depend on the CocoaLumberjack library to support all of my logging needs. It's fast, flexible, and very importantly, supports configurable log file rotationDDFileLogger(py)maximumFileSize). It's awesome.
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How to log only in debug mode? including network logs
Does anyone have experience with this? I've seen people mentioning to use Cocoalumberjack but not sure if its the right package (meaning if its not overkill). Apple have an open source logging library as well for this.
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Awesome macOS Libraries List
CocoaLumberjack - A fast & simple, yet powerful & flexible logging framework. Language: Objective-C.
What are some alternatives?
swift-nio - Event-driven network application framework for high performance protocol servers & clients, non-blocking.
SwiftyBeaver - Convenient & secure logging during development & release in Swift 4 & 5
NSLogger - A modern, flexible logging tool
async-http-client - HTTP client library built on SwiftNIO
XCGLogger - A debug log framework for use in Swift projects. Allows you to log details to the console (and optionally a file), just like you would have with NSLog() or print(), but with additional information, such as the date, function name, filename and line number.
Cache - :package: Nothing but Cache.
CleanroomLogger - CleanroomLogger provides an extensible Swift-based logging API that is simple, lightweight and performant
rules_xcodeproj - Bazel rules for generating Xcode projects.
Logkit - An efficient logging library for OS X, iOS, watchOS, and tvOS – written in Swift. Log to console, file, HTTP service, or your own endpoint. Simple to get started, but smartly customizable.
swift-statsd-client - metrics backend for swift-metrics that uses the statsd protocol
JustLog - JustLog brings logging on iOS to the next level. It supports console, file and remote Logstash logging via TCP socket with no effort. Support for logz.io available.