swift-evolution VS Lunar

Compare swift-evolution vs Lunar and see what are their differences.

swift-evolution

This maintains proposals for changes and user-visible enhancements to the Swift Programming Language. (by apple)
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swift-evolution Lunar
127 192
15,048 4,403
0.6% -
9.7 9.0
7 days ago 18 days ago
Markdown Swift
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

swift-evolution

Posts with mentions or reviews of swift-evolution. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-06.
  • Swift's native Clocks are inefficient
    5 projects | news.ycombinator.com | 6 May 2024
    According to their changelog[0], Clock was added to the standard library with Swift 5.7, which shipped in 2022, at the same time as iOS 16. It looks like static linking by default was approved[1] but development stalled[2].

    I expect that it's as simple as that: It's supported on iOS 16+ because it's dynamically linked by default, against a system-wide version of the standard library. You can probably try to statically link newer versions on old OS versions, or maybe ship a newer version of the standard library and dynamically link against that, but I have no idea how well those paths are supported.

    0. https://github.com/apple/swift/blob/main/CHANGELOG.md

    1. https://github.com/apple/swift-evolution/blob/main/proposals...

    2. https://github.com/apple/swift-package-manager/pull/3905

  • Byte-Sized Swift: Building Tiny Games for the Playdate
    3 projects | news.ycombinator.com | 12 Mar 2024
    [A Vision for Embedded Swift](https://github.com/apple/swift-evolution/blob/main/visions/e...) has the details on this new build mode and is quite interesting.

    > Effectively, there will be two bottom layers of Swift, and the lower one, “non-allocating” Embedded Swift, will necessarily be a more restricted compilation mode (e.g. classes will be disallowed as they fundamentally require heap allocations) and likely to be used only in very specialized use cases. “Allocating” Embedded Swift should allow classes and other language facilities that rely on the heap (e.g. indirect enums).

    Also, this seems to maybe hint at the Swift runtime eventually being reimplemented in non-allocating Embedded Swift rather than the C++ (?) that it uses now:

    > The Swift runtime APIs will be provided as an implementation that’s optimized for small codesize and will be available as a static library in the toolchain for common CPU architectures. Interestingly, it’s possible to write that implementation in “non-allocating” Baremetal Swift.

  • Borrow Checking Without Lifetimes
    4 projects | news.ycombinator.com | 4 Mar 2024
    I may be out of my depth here as I've only casually used Rust, but this seems similar to Swift's proposed lifetime dependencies[1]. They're not in the type system formally so maybe they're closer to poloneius work

    [1]: https://github.com/apple/swift-evolution/blob/3055becc53a3c3...

  • Functional Ownership Through Fractional Uniqueness
    3 projects | news.ycombinator.com | 29 Feb 2024
    Swift recently adopted a region-based approach for safe concurrency that builds on Milano et al’s ideas: https://github.com/apple/swift-evolution/blob/main/proposals...
  • Swift-evolution/proposals/0373-vars-without-limits-in-result-builders.md
    1 project | news.ycombinator.com | 12 Dec 2023
  • The Swift proposal that removed the ++ and –- operators (2017)
    1 project | news.ycombinator.com | 7 Nov 2023
  • Crafting Self-Evident Code with D
    2 projects | news.ycombinator.com | 3 Oct 2023
    No, it's not. Refcounting CAN be a garbage collection algorithm, but in Swift it's deterministic and done at compile time. Not to mention recently added support for non-copyable types that enforces unique ownership: https://github.com/apple/swift-evolution/blob/main/proposals...
  • Statically link Swift runtime libraries by default on supported platforms
    1 project | news.ycombinator.com | 31 Aug 2023
  • (5.9) What is the point of a SerialExecutor that can silently re-order jobs?
    1 project | /r/swift | 20 Aug 2023
  • Mac shipments grow 10%, as all major PC brands see downturns.
    1 project | /r/apple | 12 Jul 2023
    You can stackallocate buffers with unsafe Swift but it's not exactly fun to use. https://github.com/apple/swift-evolution/blob/main/proposals/0322-temporary-buffers.md

Lunar

Posts with mentions or reviews of Lunar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.
  • Reverse Engineering a Software Crack
    2 projects | news.ycombinator.com | 23 Apr 2024
    It’s done in a similar way on macOS: a dylib is added to the bundle and an LC_LOAD command is added to the app binary. The dylib is the first thing that runs because of using the constructor attribute, like this: https://notes.alinpanaitiu.com/Injecting%20a%20DYLIB%20into%...

    The nice thing is that a signed app will refuse to load a dylib that does not have the same signature. So crackers will be forced to change the whole app signature which can be easily detected in app code.

    I have that kind of protection in Lunar (https://lunar.fyi/) and Clop (https://lowtechguys.com/clop) and it seems to be good enough as they have no recent cracks.

  • No I don't want 2, Emacs
    1 project | news.ycombinator.com | 15 Apr 2024
    Pretty sure Lunar [0] can do this for you, and you can buy a lifetime license.

    [0]: https://lunar.fyi/

  • Show HN: Multi-monitor KVM using just a USB switch
    9 projects | news.ycombinator.com | 10 Feb 2024
    I've had good luck with the Lunar app - it manages my Dell and LG monitors on an M2. (No affiliation) https://lunar.fyi
  • PHOLED Will Transform Displays
    1 project | news.ycombinator.com | 21 Dec 2023
    Wild! I am working on exactly the same thing now for Lunar (https://lunar.fyi), and I'm also calling it Night Mode ^_^ what a coincidence

    I've been trying to make "white regions in dark backgrounds" less painful for months, but doing that at the system level on macOS is incredibly hard. I see you're doing it with CSS filters, which make sense in the limited scope of an article. But applying something like that on the whole macOS UI would cause confusion.

    I already use something similar on the iPhone: I read on the Kindle app which has white text on black background, then I have a full red Color Tint filter on the Triple Back Tap shortcut which I use before reading. Very similar effect to your solution, although I don't have images in my books.

  • If buying isn't owning, piracy isn't stealing
    2 projects | news.ycombinator.com | 9 Dec 2023
    I was comparing anti-piracy measures with DRM, I don't have actual DRM in my app. I can't block users that really bought the app from using it (which is what DRM is notorious for).

    But I do have a license verification for the Pro features (https://lunar.fyi/#pro), and that is what people are cracking in the app. I only added more protection around this verification.

  • MacOS tools to make your life easier
    14 projects | /r/MacOS | 7 Dec 2023
    Lunar
  • Create a shortcut for even lower phone brightness
    1 project | news.ycombinator.com | 6 Nov 2023
    There's no Reduce White Point on Mac as far as I am aware. However, you can use the fantastic Lunar [0] app to achieve this, as it supports "Sub-Zero Dimming".

    To use it, I think you just need to start Lunar, and then press the Reduce Brightness button on your keyboard until it goes below the minimum Mac allows.

    [0] https://lunar.fyi

  • YouTube's Anti-Adblock and uBlock Origin
    8 projects | news.ycombinator.com | 29 Oct 2023
    As the dev of a macOS app that breaks all the time because of external hardware, the tone of the article hits close to home. (I’m talking about https://lunar.fyi/ whose brightness control commands can be blocked by USB-C hubs, “smart” monitors, too long cables etc.)

    I had to disable public GitHub issues on the app repo [1] because people seemed to fuel each other with spiteful comments and “why can’t you just!!” sentences.

    The contact form still attracts many such “entitled” people and it hurts to wake up to such messages, but at least I can choose to ignore those if I can’t bring anything to the discussion. There’s no peer pressure.

    These people are expecting too much from a handful of developers who are sharing a lot of free work and time that could have been spent better than hunting new IDs in URLs and updating regular expressions.

    [1] https://github.com/alin23/Lunar

  • I2c-USB-hub: An i2C Controllable USB 2.0 Hub
    7 projects | news.ycombinator.com | 11 Sep 2023
    Last year I bought a second computer for my music studio. I wanted to use the same set of 2 monitors and wired keyboard + trackpad on both machines.

    I wrote simple scripts to switch my monitor inputs with keyboard shortcuts (even simpler with Lunar, amazing new Mac app — https://lunar.fyi), which saved me from having to press annoying input-source buttons.

    But I couldn't for the life of me find a simple, suitable software controllable KVM switch. That still requires the hardware button to be controlled, so frustrating.

  • Changing my relationship with GitHub Copilot
    2 projects | news.ycombinator.com | 28 Aug 2023
    Some people like the process of writing code, more than the end result. I had a few months of that feeling, but nowadays it’s rarely about writing for me.

    Just the other day I used Copilot to explain the disassembly of macOS KeyboardBacklight code, so that I can turn off the keyboard lights when using Lunar’s Blackout (https://lunar.fyi/#blackout)

    It even helped me generate the ObjC function signatures from assembly and use the right calling convention in Swift afterwards. It really feels like magic.

    I would have no joy in writing that code, it’s mostly bridging and translation anyway. I just need it to do this thing so that people can take advantage of it.

What are some alternatives?

When comparing swift-evolution and Lunar you can also consider the following projects:

compose-multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.

MonitorControl - 🖥 Control your display's brightness & volume on your Mac as if it was a native Apple Display. Use Apple Keyboard keys or custom shortcuts. Shows the native macOS OSDs.

foundationdb - FoundationDB - the open source, distributed, transactional key-value store

BetterDisplay - Unlock your displays on your Mac! Flexible HiDPI scaling, XDR/HDR extra brightness, virtual screens, DDC control, extra dimming, PIP/streaming, EDID override and lots more!

kotlinx-datetime - KotlinX multiplatform date/time library

Monitorian - A Windows desktop tool to adjust the brightness of multiple monitors with ease

okio - A modern I/O library for Android, Java, and Kotlin Multiplatform.

BetterDummy - Unlock your displays on your Mac! Smooth scaling, HiDPI unlock, XDR/HDR extra brightness upscale, DDC, brightness and dimming, dummy displays, PIP and lots more! [Moved to: https://github.com/waydabber/BetterDisplay]

PeopleInSpace - Kotlin Multiplatform project with SwiftUI, Jetpack Compose, Compose for Wear, Compose for Desktop, Compose for Web and Kotlin/JS + React clients along with Ktor backend.

RatPoison - Latest Ver: 1.7; Default Menu Key is F1; Charlatano's Successor; dn

swift-algorithms - Commonly used sequence and collection algorithms for Swift

SlimHUD - Replacement for MacOS' volume, brightness and keyboard backlight HUDs.